Mortal Kombat X / Mortal Kombat XL
Fatalities and Brutalities for PlayStation 4
Fatalities and Brutalities
Choose Your Character
Mortal Kombat X Finishers
The following directions assume that your character is facing right
Cassie Cage
Fatality 1: Bubble Head (Mid)





Fatality 2: Selfie (Close)





Stage Fatality (Close)





Brutality 1: Pop Goes



· Only in Hollywood Variation
· Cassie must hit the opponent with 4 Nut Krackers

during the match
· Final hit must come from Nut Kracker


· Cassie must hit the opponent with 4 Nut Krackers



· Final hit must come from Nut Kracker



Brutality 2: Beatdown



· Only in Brawler Variation
· Final hit must come from a 3 hit kombo that ends with the Take Down


· Final hit must come from a 3 hit kombo that ends with the Take Down



Brutality 3: Half Day?





· Only in Spec Ops Variation
· Cassie must perform 1 American Ways

during the match
· Must be Jump Distance away from the opponent.
· Final hit must come from Target Paint




· Cassie must perform 1 American Ways



· Must be Jump Distance away from the opponent.
· Final hit must come from Target Paint





Brutality 4: Hats Off


· Available in all Variations
· Cassie must not lose a round
· Hold
before the third hit of Kick Abuse
· Final hit must come from Kick Abuse

· Cassie must not lose a round
· Hold

· Final hit must come from Kick Abuse


Brutality 5: Between The Eyes



· Available in all Variations
· Must be Jump Distance away from the opponent
· Final hit must come from Single Shot


· Must be Jump Distance away from the opponent
· Final hit must come from Single Shot



Brutality 6: Eye Popper





· Only in Hollywood Variation
· Cassie must hit the opponent with at least 6 Nut Krackers

during the match
· Final hit must come from Nut Buster




· Cassie must hit the opponent with at least 6 Nut Krackers



· Final hit must come from Nut Buster





Brutality 7: Hidden Brutality



· Only available in Spec Ops Variation
· Player must get first hit
· Player must perform connect 1 American Way

during the match
· Final hit must come from The American Way


· Player must get first hit
· Player must perform connect 1 American Way



· Final hit must come from The American Way



DVorah
Fatality 1: Bug Me (Mid)




Fatality 2: Heart Broken (Close)




Stage Fatality (Close)



Brutality 1: Incubate




· Only in Brood Mother Variation
· D'Vorah must connect 3 Krawler attacks


· Final hit must come from her throw
or 


· D'Vorah must connect 3 Krawler attacks



· Final hit must come from her throw




Brutality 2: Bug Zapper





· Only in Swarm Queen Variation
· D'Vorah must stun her opponent with the Bug Bomb




· Must be Full Screen distance away from opponent
· Final hit must come from Infestation




· D'Vorah must stun her opponent with the Bug Bomb





· Must be Full Screen distance away from opponent
· Final hit must come from Infestation





Brutality 3: Acid Burn





· Only in Venomous Variation
· D'Vorah must hit with all 6 hits of Bug Spray




· Final hit must come from Bug Spray




· D'Vorah must hit with all 6 hits of Bug Spray





· Final hit must come from Bug Spray





Brutality 4: Fly Swatter
(Air) 

,




· Available in all Variations
· Perform a 4 hit kombo that ends with the Backward Air Throw (Air)
,
· Final hit must come from the Backward Air Throw (Air)
,
· Perform a 4 hit kombo that ends with the Backward Air Throw (Air)



· Final hit must come from the Backward Air Throw (Air)



Brutality 5: Migraine



· Available in all Variations
· D'Vorah must have over 50% health remaining
· Player must hold
during the final hit
· Final hit must come from Ovipositor Charge


· D'Vorah must have over 50% health remaining
· Player must hold

· Final hit must come from Ovipositor Charge



Ermac
Fatality 1: Inner Workings (Mid)



Fatality 2: Head Out (Mid)




Stage Fatality (Close)





Brutality 1: Gluttony





· Only in Mystic Variation
· Ermac must have less than 40% health remaining
· Final hit must come from Tele-Hold




· Ermac must have less than 40% health remaining
· Final hit must come from Tele-Hold





Brutality 2: Soul Eater



· Only in Master of Souls Variation
· Must land a 10 hit kombo during the match
· Must have 3 souls active and perform Soul Ball


· Final hit must come from a Soul Release


· Must land a 10 hit kombo during the match
· Must have 3 souls active and perform Soul Ball



· Final hit must come from a Soul Release



Brutality 3: Controlled Chaos



· Only in Spectral Variation
· Ermac must be in flight with Soul Accession


· Final hit must come from a Soul Charge

during Soul Accession
· Ermac must be in flight with Soul Accession



· Final hit must come from a Soul Charge



Brutality 4: We Win



· Available in all Variations
· Must perform a 5 hit kombo that ends with Force Lift


· Final hit must come from a Force Lift


· Must perform a 5 hit kombo that ends with Force Lift



· Final hit must come from a Force Lift



Brutality 5: Nether Force
(Air) 









· Available in all Variations
· Must perform 10 Special Attacks during the match
· Final hit must come from an Air Force Port (Air)




· Must perform 10 Special Attacks during the match
· Final hit must come from an Air Force Port (Air)





Erron Black
Fatality 1: Sand Storm (Mid)





Fatality 2: Six-Shooter (Far)





Stage Fatality (Close)




Brutality 1: Quick Draw




· Only in Gunslinger Variation
· Must perform 10 back dashes
· Must be Sweep Distance away from the opponent
· Must be in Stand Off Stance

during final hit
· Final hit must come from Spin Shot
while in Stand Off Stance
· Must perform 10 back dashes
· Must be Sweep Distance away from the opponent
· Must be in Stand Off Stance



· Final hit must come from Spin Shot

Brutality 2: Sword In The Stone



· Only in Outlaw Variation
· Player must press

during final hit
· Final hit must come from Tarkatan Infection


· Player must press



· Final hit must come from Tarkatan Infection



Brutality 3: Swing Low



· Only in Marksman Variation
· Must have 2 bars of super meter during final hit
· Final hit must come from Swing Shot


· Must have 2 bars of super meter during final hit
· Final hit must come from Swing Shot



Brutality 4: Serenity




· Available in all Variations
· Player must press
or
15 times during final hit
· Final hit must come from Sand Trap


or Quick Sand 





· Player must press


· Final hit must come from Sand Trap










Brutality 5: Tunnel Vision




· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from a throw
or 


· Player must Hold

· Final hit must come from a throw




Brutality 6: Hidden Brutality



· Available in all variations
· Player must perform Sand Trap 4


times during the match
· Final hit must come from Trick Shot


· Player must perform Sand Trap 4




· Final hit must come from Trick Shot



Ferra Torr
Better Than One (Close)





Play Time (Mid)





Stage Fatality (Close)




Brutality 1: Stabby Stab






· Only in Ruthless Variation
· Ferra/Torr must be buffed from Pain And Gain


· Final hit must come from Grab 'n' Stab





· Ferra/Torr must be buffed from Pain And Gain



· Final hit must come from Grab 'n' Stab






Brutality 2: Twisted






· Only in Vicious Variation
· Must use 3 Level Interactions
· Player must press any attack button 5 times during the final hit
· Final hit must come from Deep Stab





· Must use 3 Level Interactions
· Player must press any attack button 5 times during the final hit
· Final hit must come from Deep Stab






Brutality 3: Steam Roller





· Only in Lackey Variation
· Ferra/Torr must hit the opponent with 3 Boulder Rolls

during the match
· Final hit must come from Double Boulder Roll




· Ferra/Torr must hit the opponent with 3 Boulder Rolls



· Final hit must come from Double Boulder Roll





Brutality 4: Play Thing


· Available in all Variations
· Must perform a 2 hit kombo with Kaber Toss
as the final hit
· Final hit must come Kaber Toss

· Must perform a 2 hit kombo with Kaber Toss


· Final hit must come Kaber Toss


Brutality 5: Trample



· Available in all Variations
· Must run 3 times during the match
· Player must hold
during final hit
· Final hit must come from Tuck 'n' Charge


· Must run 3 times during the match
· Player must hold

· Final hit must come from Tuck 'n' Charge



Brutality 6: Step On Down





· Only in Lackey Variation
· Ferra/Torr must have under 35% health remaining
· Final hit must come from Step Aside kombo
,


· Ferra/Torr must have under 35% health remaining
· Final hit must come from Step Aside kombo





Jacqui
Fatality 1: Blown Out (Close)





Fatality 2: Fist Pump (Close)




Stage Fatality (Close)




Brutality 1: Shrapnel



· Only in Shotgun Variation
· Must use 1 level Interactions during the match
· Must be Sweep Distance away from the opponent
· Final hit must come from a Low Blow

or Low Blast 




· Must use 1 level Interactions during the match
· Must be Sweep Distance away from the opponent
· Final hit must come from a Low Blow








Brutality 2: Heavy Artillery




· Only in Full Auto Variation
· Must hit the opponent with 3 Up Rockets

during the match
· Final hit must come from a Hand Cannon

,
· Must hit the opponent with 3 Up Rockets



· Final hit must come from a Hand Cannon




Brutality 3: Aftershock
(Air) 









· Only in High Tech Variation
· Jacqui must have Gauntlet Spark

or Gauntlet Ignite 



active during the final hit
· Final hit must come from an Air Ground Smash (Air)

or Air Ground Tremor (Air) 




· Jacqui must have Gauntlet Spark








· Final hit must come from an Air Ground Smash (Air)








Brutality 4: Gun Show





· Available in all Variations
· Player must Hold
during the final hit
· Final hit must come from a Gauntlet Flurry




· Player must Hold

· Final hit must come from a Gauntlet Flurry





Brutality 5: Mind Blown





· Available in all Variations
· Player must press

during the final hit
· Final hit must come from a Bionic Blast




· Player must press



· Final hit must come from a Bionic Blast





Brutality 6: Hidden Brutality



· Available in all Variations
· Player must hold
during final hit
· Final hit must come from Chest Kavity


· Player must hold

· Final hit must come from Chest Kavity



Jax
Fatality 1: T-Wrecks (Close)




Fatality 2: Jax The Ribber (Close)




Klassic Fatality: Arm Rip (Close)





Stage Fatality (Close)




Brutality 1: Rocket Roll







· Only in Heavy Weapons Variation
· Opponent must be in the air
· Final hit must come from L.A.W. Blast






· Opponent must be in the air
· Final hit must come from L.A.W. Blast







Brutality 2: Ground Breaking





· Only in Pumped Up Variation
· Jax must connect 3 Ground Pounds during the match
· Player must hold
during Ground Shake
· Final hit must come from a Ground Shake




· Jax must connect 3 Ground Pounds during the match
· Player must hold

· Final hit must come from a Ground Shake





Brutality 3: Ragdoll






· Only in Wrestler Variation
· Must perform entire Quad Grapple Chain




,
,
,
,






· Final hit must come from Quad Grapple Chain




,
,
,
,






· Must perform entire Quad Grapple Chain
















· Final hit must come from Quad Grapple Chain
















Brutality 4: Gotcha Down



· Available in all Variations
· Player must hold
during Gotcha Grab
· Final hit must come from Gotcha Grab


· Player must hold

· Final hit must come from Gotcha Grab



Brutality 5: Sledge Hammer





· Available in all Variations
· Opponent must be ducking during final hit
· Final hit must come from a Downward Dash Punch



or a Downward Dash Fist 






· Opponent must be ducking during final hit
· Final hit must come from a Downward Dash Punch












Johnny Cage
Fatality 1: Here’s Johnny (Close)





Fatality 2: Little Improv (Mid)




Klassic Fatality: Decap (Close)




Stage Fatality (Close)




Brutality 1: Wow Out




· Only in Fisticuffs Variation
· The opponent must be blocking during the final hit
· Final hit must come from the Speed Bag kombo
,
,
· The opponent must be blocking during the final hit
· Final hit must come from the Speed Bag kombo




Brutality 2: Fall Guy



· Only in Stunt Double Variation
· Johnny must have Mimic active during final hit


· Must hold
during final hit
· Final hit must come from a Shadow Kick


· Johnny must have Mimic active during final hit



· Must hold

· Final hit must come from a Shadow Kick



Brutality 3: Bring It On



· Only in A-List Variation
· Johnny must have less than 5% health remaining and have Red Shadow active
· Johnny must have Rising Kick charged


· Final hit must come from a Rising Kick


· Johnny must have less than 5% health remaining and have Red Shadow active
· Johnny must have Rising Kick charged



· Final hit must come from a Rising Kick



Brutality 4: Blood Spurt



· Available in all Variations
· Johnny and opponent must be facing the camera
· Final hit must come from the Take Two kombo
,
,
· Johnny and opponent must be facing the camera
· Final hit must come from the Take Two kombo



Brutality 5: Eye Popping



· Available in all Variations
· Johnny must connect 4 Nut Punches

during the match
· Final hit must come from a Nut Punch

or Nutcracker 




· Johnny must connect 4 Nut Punches



· Final hit must come from a Nut Punch








Brutality 6: Heads Will Roll





· Available in all Variations
· Johnny must connect 5 Nut Punches during the match
· Final hit must come from a Nutcracker




· Johnny must connect 5 Nut Punches during the match
· Final hit must come from a Nutcracker





Kano
Fatality 1: Head Case (Close)





Fatality 2: Knife to Meet You (Far)




Stage Fatality (Close)




Brutality 1: Just The Tip





· Only in Cutthroat Variation
· Final hit must come from a Bloody Slice




· Final hit must come from a Bloody Slice





Brutality 2: Glaring Light




· Only in Cybernetic Variation
· Kano must perform a 5 hit kombo that ends with an Enhanced Upward Laser

,
· Final hit must come from an Enhanced Upward Laser

,
· Kano must perform a 5 hit kombo that ends with an Enhanced Upward Laser




· Final hit must come from an Enhanced Upward Laser




Brutality 3: Wham Bam




· Only in Commando Variation
· Player must press

during final hit
· Final hit must come from Power Slam


or Power Bomb 





· Player must press



· Final hit must come from Power Slam










Brutality 4: Terminate




· Available in all Variations
· Connect 3 throws
or 

during the match
· Hold
during final throw
or 


· Final hit must come from a throw
or 


· Connect 3 throws




· Hold





· Final hit must come from a throw




Brutality 5: Ballin'
(Air) 

,




· Available in all Variations
· Opponent must be blocking and die from chip damage
· Final hit must come from an Air Ball (Air)

,
· Opponent must be blocking and die from chip damage
· Final hit must come from an Air Ball (Air)




Brutality 6: Pop Off



· Only in Commando Variation
· Player must press
or
15 times during final hit
· Final hit must come from a Choke


· Player must press


· Final hit must come from a Choke



Kenshi
Fatality 1: Tele-Copter (Far)




Fatality 2: My Puppet (Far)




Stage Fatality (Close)




Brutality 1: Leg Up



· Only in Balanced Variation
· Must get first hit of the match
· Final hit must come from a Tele-Flurry


· Must get first hit of the match
· Final hit must come from a Tele-Flurry



Brutality 2: Demon Slice



· Only in Possessed Variation
· Player must Hold
during final hit
· Final hit must come from a Sickle Lift

or Sickle Strike 




· Player must Hold

· Final hit must come from a Sickle Lift








Brutality 3: Instant Karma





· Only in Kenjutsu Variation
· Kenshi must connect 5 Tele-Pushes

during the match
· Must be Jump Distance away from the opponent
· Final hit must come from a Tele-Push

or Tele-Blast 




· Kenshi must connect 5 Tele-Pushes



· Must be Jump Distance away from the opponent
· Final hit must come from a Tele-Push








Brutality 4: Brutal Kick



· Available in all Variations
· Must go 5 seconds without being hit during the final round
· Final hit must come from the Concentration kombo
,
,
· Must go 5 seconds without being hit during the final round
· Final hit must come from the Concentration kombo



Brutality 5: Used Up




· Available in all Variations
· Kenshi must win the first round with a throw
or 


· Final hit of the match must come from a throw
or 


· Kenshi must win the first round with a throw




· Final hit of the match must come from a throw




Brutality 6: Hidden Brutality



· Only available in Balanced Variation
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Blade Reflecting a Brutality projectile
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Blade Reflecting a Brutality projectile
Kitana
Fatality 1: Dark Fan-Tasy (Mid)





Fatality 2: Splitting Hairs (Mid)




Klassic Fatality: Decapitation (Close)





Stage Fatality (Close)




Brutality 1: Back That Up
(Air) 





· Only in Royal Storm Variation
· Kitana must perform 1 reflect move during the match with Bounce Back


· Final hit must come from an Air Square Boost (Air)

or Air Square Wave (Air) 




· Kitana must perform 1 reflect move during the match with Bounce Back



· Final hit must come from an Air Square Boost (Air)








Brutality 2: Lost Girl



· Only in Assassin Variation
· Must have Sharpen active

or Razor Blade active 




· Final hit must come from an Assassin Strike

or Assassin Impale 




· Must have Sharpen active








· Final hit must come from an Assassin Strike








Brutality 3: All Is On



· Only in Mournful Variation
· Guide Glaive to the opponent's head hold
after Glaive Throw
· Final hit must come from a Glaive Throw


· Guide Glaive to the opponent's head hold

· Final hit must come from a Glaive Throw



Brutality 4: Biggest Fan





· Available in all Variations
· Kitana must connect 3 Rising Fans

during the match
· Final hit must come from Rising Blades




· Kitana must connect 3 Rising Fans



· Final hit must come from Rising Blades





Brutality 5: Off The Top



· Available in all Variations
· Player must hold
during final hit
· Final hit must come from a Throat Slice

or Throat Slash 




· Player must hold

· Final hit must come from a Throat Slice








Brutality 6: Hidden Brutality



· Only available in Royal Storm Variation
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Bouncing Back a Brutality projectile
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Bouncing Back a Brutality projectile
Kotal Kahn
Fatality 1: Be Mine! (Close)




Fatality 2: Tight Squeeze (Close)





Stage Fatality (Close)




Brutality 1: Totem This


· Only in Blood God Variation
· Kotal must summon each of his Totems once
· Kotal must have Crystal Totem active


· There must be 30 seconds or less remaining
· Final hit must come from 2 Fist Uppercut


· Kotal must summon each of his Totems once
· Kotal must have Crystal Totem active



· There must be 30 seconds or less remaining
· Final hit must come from 2 Fist Uppercut



Brutality 2: Sawed Off



· Only in War God Variation
· Final hit must come from a 3 hit kombo that ends with Saw Blade


· Final hit must come from a 3 hit kombo that ends with Saw Blade



Brutality 3: Dry Rub





· Only in Sun God Variation
· Kotal must have level 3 of Sun God Choke or Moon God Choke
· Final hit must come from Sun God Choke

or Moon God Choke 




· Kotal must have level 3 of Sun God Choke or Moon God Choke
· Final hit must come from Sun God Choke








Brutality 4: Stick Around



· Available in all Variations
· Kotal must hit the opponent with 5 Sunstones

during the match
· Must be Jump Distance away from the opponent
· Final hit must come from a Sunstone


· Kotal must hit the opponent with 5 Sunstones



· Must be Jump Distance away from the opponent
· Final hit must come from a Sunstone



Brutality 5: Kotally Awesome



· Available in all Variations
· Must be Sweep Distance away from the opponent
· Final hit must come from God Ray

or Sunlight 




· Must be Sweep Distance away from the opponent
· Final hit must come from God Ray








Brutality 6: Offering




· Available in all Variations
· Kotal's opponent must have over 50% health remaining
· Sacrifice YOURSELF with a Blood Offering


to end the round
· Final hit must come from Blood Offering



· Kotal's opponent must have over 50% health remaining
· Sacrifice YOURSELF with a Blood Offering




· Final hit must come from Blood Offering




Kung Jin
Fatality 1: Target Practice (Close)





Fatality 2: Pinned Down (Mid)





Stage Fatality (Close)




Brutality 1: Bullseye
(Air) 





· Only in Ancestral Variation
· Kung Jin must use every Quiver type at least once during the match
· Must be Sweep Distance away from the opponent
· The Final hit must hit the opponent in the head
· Final hit must come from an Air Down Arrow (Air)


· Kung Jin must use every Quiver type at least once during the match
· Must be Sweep Distance away from the opponent
· The Final hit must hit the opponent in the head
· Final hit must come from an Air Down Arrow (Air)



Brutality 2: Burnt Out



· Only in Bojutsu Variation
· The opponent must be in the air during the final hit
· Final hit must come from a Bo Flame


· The opponent must be in the air during the final hit
· Final hit must come from a Bo Flame



Brutality 3: Decapitator



· Only in Shaolin Variation
· Guide Chakram to the opponent's head hold
after Chakram throw
· Guide Chakram to the opponent's shins hold
after Chakram throw
· Final hit must come from a Chakram


· Guide Chakram to the opponent's head hold

· Guide Chakram to the opponent's shins hold

· Final hit must come from a Chakram



Brutality 4: Round About





· Available in all Variations
· Perform 3 Cartwheel Drops

during the match
· Final hit must come from a Cartwheel Smash




· Perform 3 Cartwheel Drops



· Final hit must come from a Cartwheel Smash





Brutality 5: A Little Heart



· Available in all Variations
· Must go 7 seconds without being hit during the final round
· Must be Sweep Distance away from the opponent
· Final hit must come from a Straight Arrow


· Must go 7 seconds without being hit during the final round
· Must be Sweep Distance away from the opponent
· Final hit must come from a Straight Arrow



Brutality 6: Where'd You Go




· Available in all Variations
· Must use 3 Level Interactions
· Final hit must come from a throw
or 


· Must use 3 Level Interactions
· Final hit must come from a throw




Kung Lao
Fatality 1: Face Grind (Close)





Fatality 2: Flower Pot (Close)





Klassic Fatality: Hat Split (Close)




Stage Fatality (Close)




Brutality 1: Spin Cycle





· Only in Tempest Variation
· Kung Lao must have over 50% health remaining
· Final hit must come from a Cyclone




· Kung Lao must have over 50% health remaining
· Final hit must come from a Cyclone





Brutality 2: Grind Away





· Only in Buzz Saw Variation
· Must be Jump Distance away from the opponent
· Final hit must come from a Upward Buzz Saw




· Must be Jump Distance away from the opponent
· Final hit must come from a Upward Buzz Saw





Brutality 3: Z Hat



· Only in Hat Trick Variation
· Kung Lao must set a Hat Trap

or Away Hat Trap 


· Final hit must come from a Hat Call Back

or Heavy Call Back 




· Kung Lao must set a Hat Trap






· Final hit must come from a Hat Call Back








Brutality 4: Klassic Toss



· Available in all Variations
· Must be Jump Distance away from the opponent
· Guide hat to the opponent's waist hold
or neck hold
after Hat Toss
· Final hit must come from a Hat Toss


· For Buzz Saw Variation hold
during final Hit
· Must be Jump Distance away from the opponent
· Guide hat to the opponent's waist hold


· Final hit must come from a Hat Toss



· For Buzz Saw Variation hold

Brutality 5: Open Wide




· Available in all Variations
· Player must press
or
15 times during throw
· Final hit must come from a throw
or 


· Player must press


· Final hit must come from a throw




Liu Kang
Fatality 1: Sore Throat (Close)





Fatality 2: Splitter (Close)




Stage Fatality (Close)




Brutality 1: Dragon's Den





· Available in all Variations
· Liu Kang must connect 3 Dragon's Roar during the match


· Final hit must come from a Dragon's Wrath




· Liu Kang must connect 3 Dragon's Roar during the match



· Final hit must come from a Dragon's Wrath





Brutality 2: Tread Lightly





· Only in Dragon's Fire Variation
· Final hit must come from an Enhanced Bicycle Kick


,
or Enhanced Bicycle Flurry 




,
· Final hit must come from an Enhanced Bicycle Kick












Brutality 3: Hot Mess





· Only in Dualist Variation
· Liu Kang must perform at least 10 Solar Flares

during the match
· Final hit must come from a Solar Blast




· Liu Kang must perform at least 10 Solar Flares



· Final hit must come from a Solar Blast





Brutality 4: Kounter Top




· Only in Flame Fist Variation
· Player must hold
during the final hit
· Final hit must come from an Enhanced Dragon Parry

,
· Player must hold

· Final hit must come from an Enhanced Dragon Parry




Brutality 5: Hot Head
(Air) 





· Available in all Variations
· Final hit must hit the opponent in the head
· Final hit must come from an Air projectile


· Final hit must hit the opponent in the head
· Final hit must come from an Air projectile



Mileena
Fatality 1: Face Feast (Close)





Fatality 2: Tasty Treat (Close)





Klassic Fatality: Man-Eater (Close)





Stage Fatality (Close)




Brutality 1: Impaler






· Only in Piercing Variation
· Player must press on
and
5 times during final hit
· Final hit must come from the Sadistic Ways kombo
,
,


· Player must press on


· Final hit must come from the Sadistic Ways kombo






Brutality 2: Fun Ride






· Only in Ethereal Variation
· Perform 10 Fade Aways

during the match
· Final hit must come from Rider kombo
,
,


· Perform 10 Fade Aways



· Final hit must come from Rider kombo






Brutality 3: Early Lunch









· Only in Ravenous Variation
· Player must Hold
during final kombo
· Final hit must come from the Quick Taste kombo
,
,

press 

and Hold 
· Player must Hold

· Final hit must come from the Quick Taste kombo










Brutality 4: Tele-Splat



· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from a Tele-Kick

or Tele-Drop 




· Player must Hold

· Final hit must come from a Tele-Kick








Brutality 5: High Roller



· Available in all Variations
· Mileena must connect 5 Ball Roll attacks during the match


· Player must hold
during final hit
· The Final hit must come from a Ball Roll

or the second hit of Flip 'n' Roll 




· Mileena must connect 5 Ball Roll attacks during the match



· Player must hold

· The Final hit must come from a Ball Roll








Brutality 6: Hidden Brutality










· Only available in Ravenous Variation
· Player must press

and hold
for the second half of the Low Pounce Kombo
· Final hit must come from the full Low Pounce Kombo

,

,


· Player must press




· Final hit must come from the full Low Pounce Kombo









Quan Chi
Fatality 1: Mind Game (Far)





Fatality 2: Both Ends (Close)





Stage Fatality (Close)




Brutality 1: Touch Of Death



· Only in Sorcerer Variation
· The opponent must be standing in the Final Hex spell circle


· The opponent must be blocking during the final hit
· Final hit must come from a Ground Burst


· The opponent must be standing in the Final Hex spell circle



· The opponent must be blocking during the final hit
· Final hit must come from a Ground Burst



Brutality 2: Blood Shower




· Only in Warlock Variation
· Quan Chi must win the first round with a throw
or 


· Final hit must come from a throw
or 


· Quan Chi must win the first round with a throw




· Final hit must come from a throw




Brutality 3: Puggles' Wrath



· Only in Summoner Variation
· Must be Jump Distance away from the opponent
· The opponent must have at least 10% health remaining during final hit
· Press
more than 4 times during final hit
· Final hit must come from Demon Grab


· Must be Jump Distance away from the opponent
· The opponent must have at least 10% health remaining during final hit
· Press

· Final hit must come from Demon Grab



Brutality 4: Skull Transplant



· Available in all Variations
· Must be Jump Distance away from the opponent
· Player must hold
during final hit
· Final hit must come from Skull


· Must be Jump Distance away from the opponent
· Player must hold

· Final hit must come from Skull



Brutality 5: Kurb Stomp





· Available in all Variations
· Player must press

before the last head slam
· Final hit must come from Sky Crush




· Player must press



· Final hit must come from Sky Crush





Raiden
Fatality 1: Bug Eyes (Close)




Fatality 2: Conducting Rod (Far)





Stage Fatality (Close)




Brutality 1: Overload





· Only in Thunder God Variation
· Perform a combo that does over 30% damage
· Final hit must come from the Lightning Strike kombo
,
,
,
· Perform a combo that does over 30% damage
· Final hit must come from the Lightning Strike kombo





Brutality 2: Inside You






· Only in Displacer Variation
· Raiden must perform 5 Teleports

· Final hit must come from a ground or air enhanced Electric Fly

,
or enhanced Thunder Fly 



,
· Raiden must perform 5 Teleports


· Final hit must come from a ground or air enhanced Electric Fly










Brutality 3: Power Outage



· Only in Master of Storms Variation
· Must land a 10 hit kombo during the match
· Final hit must come from a Static Trap

or Full Trap 




· Must land a 10 hit kombo during the match
· Final hit must come from a Static Trap








Brutality 4: Dark Force






· Available in all Variations
· During the Power Discharge Kombo player must press

during electric zaps
· Final hit must come from the Power Discharge Kombo
,
,


· During the Power Discharge Kombo player must press



· Final hit must come from the Power Discharge Kombo






Brutality 5: Super Shocker



· Available in all Variations
· Raiden must press
3 times During the Electrocute
· Final hit must come Electrocute


· Raiden must press

· Final hit must come Electrocute



Reptile
Fatality 1: Bad Breath (Close)





Fatality 2: Acid Bath (Close)





Stage Fatality (Close)




Brutality 1: Puke





· Only in Deceptive Variation
· Perform 2 Acid Puddles



during the match
· Final hit must come from the Slithering Slam Kombo
,

or Swamp Slam Kombo 
,
,


· Perform 2 Acid Puddles





· Final hit must come from the Slithering Slam Kombo











Brutality 2: Knee Kapper





· Only in Nimble Variation
· Reptile must have Basilisk

or Basilisk Runner 



active during final hit
· Final hit must come from a Slippery Slide




· Reptile must have Basilisk








· Final hit must come from a Slippery Slide





Brutality 3: Bo Dash





· Only in Noxious Variation
· Reptile must have Poison Gas

active during final hit
· Final hit must come from a Reptilian Smash




· Reptile must have Poison Gas



· Final hit must come from a Reptilian Smash





Brutality 4: Heart Attack


· Available in all Variations
· Reptile must connect 3 Tongue Slaps
during the match
· Final hit must come from a Tongue Slap

· Reptile must connect 3 Tongue Slaps


· Final hit must come from a Tongue Slap


Brutality 5: Acid Wash



· Available in all Variations
· Reptile must do more than 25% damage with Acid Spit

during the match
· Final hit must come from Acid Spit


· Reptile must do more than 25% damage with Acid Spit



· Final hit must come from Acid Spit



Brutality 6: Bubble Head



· Available in all Variations
· Reptile must do more than 30% damage with Acid Spit

during the match
· Hold
during Bubble Head Squence
· Final hit must come from Acid Spit


· Reptile must do more than 30% damage with Acid Spit



· Hold

· Final hit must come from Acid Spit



Scorpion
Fatality 1: Stop Ahead (Mid)




Fatality 2: Who’s Next! (Mid)




Klassic Fatality: Toasty (Mid)



Stage Fatality (Close)



Brutality 1: Just A Scratch


· Only in Ninjutsu Variation
· Connect 3 Downfalls during the match

· Final hit must be Doom Blade

· Connect 3 Downfalls during the match


· Final hit must be Doom Blade


Brutality 2: Nether Hole



· Only in Hellfire Variation
· Scorpion must have Flame Aura active


· Must be Full Screen distance away from opponent
· Final hit must be from Fire Ball

or Hell Ball 




· Scorpion must have Flame Aura active



· Must be Full Screen distance away from opponent
· Final hit must be from Fire Ball








Brutality 3: Little Devil



· Only in Inferno Variation
· Scorpion must connect Minion Charge

Minion Drop 

and Minion Grab 

at least once
· Final hit must be from Minion Grab

or Minion Hold 




· Scorpion must connect Minion Charge









· Final hit must be from Minion Grab








Brutality 4: Shirai Ryu Fire
(Air) 









· Available in all Variations
· Final hit must be from Air Flameport (Air)




· Final hit must be from Air Flameport (Air)





Brutality 5: Get Over Here






· Available in all Variations
· Scorpion must have over 50% health remaining
· Final hit must be enhanced Double Spear



,
· Scorpion must have over 50% health remaining
· Final hit must be enhanced Double Spear






Shinnok
Fatality 1: The Grinder (Mid)





Fatality 2: Flick Trick (Mid)





Stage Fatality (Close)




Brutality 1: Face Off



· Only in Impostor Variation
· Must be Jump Distance away from the opponent
· Shinnok must lose 1 round
· Final hit must come from Mimicry


· Must be Jump Distance away from the opponent
· Shinnok must lose 1 round
· Final hit must come from Mimicry



Brutality 2: Have A Nice Day






· Only in Bone Shaper Variation
· Must have 1 bar of Super meter at the end of the match
· Final hit must come from Deity kombo
,
,


· Must have 1 bar of Super meter at the end of the match
· Final hit must come from Deity kombo






Brutality 3: Hands Down



· Only in Necromancer Variation
· Must be Sweep distance away from opponent
· Player must Hold
during final hit
· Final hit must come from Judgment Fist

or Judgment Smash 




· Must be Sweep distance away from opponent
· Player must Hold

· Final hit must come from Judgment Fist








Brutality 4: Skull Bash




· Available in all Variations
· Must win first round with a throw
· Final hit must come from a throw
or 


· Must win first round with a throw
· Final hit must come from a throw




Brutality 5: Gory Hole



· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from Amulet Strike


· Player must Hold

· Final hit must come from Amulet Strike



Brutality 6: Hidden Brutality



· Only available in Imposter Variation
· Opponent must be Sub-Zero, Ermac, Kung Jin, Mileena, Sonya Blade, Jax or D'Vorah
· Final hit must come from Mimicry


· Opponent must be Sub-Zero, Ermac, Kung Jin, Mileena, Sonya Blade, Jax or D'Vorah
· Final hit must come from Mimicry



Sonya
Fatality 1: Target Marked (Close)





Fatality 2: Head Hunter (Mid)





Klassic Fatality: Kiss of Death (Mid)




Stage Fatality (Close)




Brutality 1: Garro-That





· Only in Covert Ops Variation
· Connect a 10 hit kombo during the match
· Final hit must come from a Garrote Punish



,
or 
· Connect a 10 hit kombo during the match
· Final hit must come from a Garrote Punish







Brutality 2: Time Bomb



· Only in Demolition Variation
· Lose 1 round
· Final hit must come from Boomer kombo
,
,
· Lose 1 round
· Final hit must come from Boomer kombo



Brutality 3: Kamikaze






· Only in Special Forces Variation
· The opponent must be blocking during the final hit
· Final hit must come from a Drone Kamikaze

,


· The opponent must be blocking during the final hit
· Final hit must come from a Drone Kamikaze






Brutality 4: Boot To Head


· Available in all Variations
· Sonya must have over 50% health remaining
· Final hit must come from Wrap Around

· Sonya must have over 50% health remaining
· Final hit must come from Wrap Around


Brutality 5: Thigh Master



· Available in all Variations
· Sonya must have less than 50% health remaining
· Must perform a 5 hit kombo that ends with a Leg Grab or Leg Slam
· Final hit must come from a Leg Grab

or Leg Slam 




· Sonya must have less than 50% health remaining
· Must perform a 5 hit kombo that ends with a Leg Grab or Leg Slam
· Final hit must come from a Leg Grab








Brutality 6: Hidden Brutality



· Available in all Variations
· Player must be holding
during final hit
· Final hit must come from Special Forces


· Player must be holding

· Final hit must come from Special Forces



Sub-Zero
Fatality 1: Chest Kold (Close)





Fatality 2: Bed of Ice (Close)





Klassic Fatality: Head Rip (Close)




Stage Fatality (Close)




Brutality 1: Pick Your Brain






· Only in Cryomancer Variation
· Sub-Zero must perform a 6 hit kombo that ends with the Cold Blooded kombo
,
,


· Final hit must come from the Cold Blooded kombo
,
,


· Sub-Zero must perform a 6 hit kombo that ends with the Cold Blooded kombo






· Final hit must come from the Cold Blooded kombo






Brutality 2: Ice Cubed





· Only in Unbreakable Variation
· Must have Frozen Aura active during final hit


· Final hit must come from the Icy Slide




· Must have Frozen Aura active during final hit



· Final hit must come from the Icy Slide





Brutality 3: Splitting Image



· Only in Grandmaster Variation
· Create Klone

or Ice Statue 




· Explode Klone with Ice Burst

or Frost Bomb 




· Player must hold
during final hit
· Final hit must come from exploding the Ice Klone
· Create Klone








· Explode Klone with Ice Burst








· Player must hold

· Final hit must come from exploding the Ice Klone
Brutality 4: Frozen Dinner


· Available in all Variations
· Sub-Zero must freeze the opponent with an Ice Ball

and perform Rising Fist 
or Upward Sword 
to the frozen opponent
· Final hit must come from Rising Fist
or Upward Sword 

· Sub-Zero must freeze the opponent with an Ice Ball







· Final hit must come from Rising Fist




Brutality 5: Snow Ball





· Available in all Variations
· There must be more than 40 seconds remaining
· Must be Full Screen distance away from opponent
· Opponent must be frozen and final hit must come from an Ice Blast




· There must be more than 40 seconds remaining
· Must be Full Screen distance away from opponent
· Opponent must be frozen and final hit must come from an Ice Blast





Takeda
Fatality 1: Whip It Good (Mid)





Fatality 2: Head Cage (Mid)





Stage Fatality (Close)




Brutality 1: Whip It Out





· Only in Shirai Ryu Variation
· Takeda must have over 50% health remaining
· Final hit must come from a Shirai Ryu Phase




· Takeda must have over 50% health remaining
· Final hit must come from a Shirai Ryu Phase





Brutality 2: Two-Sided





· Only in Lasher Variation
· Player must press

during final hit
· Final hit must come from a Whip Flurry




· Player must press



· Final hit must come from a Whip Flurry





Brutality 3: Force Slice



· Only in Ronin Variation
· Must Perform a Blade Drop

and keep the Blade on the ground until the final hit
· Final hit must come from a Blade Kall

or Blade Summon 




· Must Perform a Blade Drop



· Final hit must come from a Blade Kall








Brutality 4: Kool Whip



· Available in all Variations
· Final hit must come the Quick Learner kombo or Low Swipe Kombo
,
,
· Final hit must come the Quick Learner kombo or Low Swipe Kombo



Brutality 5: Armless




· Available in all Variations
· Player must press
or
4 times during final hit
· Final hit must come from a throw
or 


· Player must press


· Final hit must come from a throw




DLC Characters
Goro
Fatality 1: Peek-A-Boo (Close)




Fatality 2: Shokan Amputation (Close)




Stage Fatality (Close)





Brutality 1: Chest Bump



· Only in Kuatan Warrior Variation
· Must do 5 forwards dashes during the match
· Goro must have over 50% health remaining at the end of the match
· Final hit must come from a Chest Lunge

or Chest Charge 




· Must do 5 forwards dashes during the match
· Goro must have over 50% health remaining at the end of the match
· Final hit must come from a Chest Lunge








Brutality 2: Tail Spin





· Only in Dragon Fangs Variation
· Only the third hit of the final attack must connect
· Final hit must come from a Dragon Spin




· Only the third hit of the final attack must connect
· Final hit must come from a Dragon Spin





Brutality 3: Shokan Flame





· Only in Tigrar Fury Variation
· Goro must be close to the opponent during the final hit
· Player must hold
during the final hit
· Final hit must come from a Dragon Torch




· Goro must be close to the opponent during the final hit
· Player must hold

· Final hit must come from a Dragon Torch





Brutality 4: Speed Bag




· Available in all Variations
· Goro must win the match in 2 rounds
· Player must hold
during final hit
· Final hit must come from a Shokan Grab


or Shokan Slam 





· Goro must win the match in 2 rounds
· Player must hold

· Final hit must come from a Shokan Grab










Brutality 5: Krush




· Available in all Variations
· The opponent must be blocking during the final hit
· Final hit must come from a Krush



· The opponent must be blocking during the final hit
· Final hit must come from a Krush




Jason
Fatality 1: Kill for Mother (Mid)





Fatality 2: Sleeping Bag Killer (Mid)






Stage Fatality (Close)




Brutality 1: Blood Bath





· Only in Slasher Variation
· Player must Hold
during final hit
· Final hit must come from Bloodlust




· Player must Hold

· Final hit must come from Bloodlust





Brutality 2: Head Spin






· Only in Relentless Variation
· Must have Pursuit

active during final hit
· Final hit must come from Crippler





· Must have Pursuit



· Final hit must come from Crippler






Brutality 3: Spinal Tap




· Only in Unstoppable Variation
· Jason needs to be resurrected in the final round
· Final hit must come from Back Breaker



· Jason needs to be resurrected in the final round
· Final hit must come from Back Breaker




Brutality 4: Go to Hell



· Available in all Variations
· Jason must walk towards his opponent for a few steps before connecting the final hit
· Final hit must come from The Horror


· Jason must walk towards his opponent for a few steps before connecting the final hit
· Final hit must come from The Horror



Brutality 5: Blunt Trauma





· Available in all Variations
· Must win both rounds
· Final hit must come from Shoulder Charge



or Temple Slam 




· Must win both rounds
· Final hit must come from Shoulder Charge










Tanya
Fatality 1: Bloody Boots (Close)





Fatality 2: Edenian Drill (Close)





Stage Fatality (Close)





Brutality 1: Backstabbed





· Only in Kobu Jutsu Variation
· Must be Jump Distance away from the opponent
· Final hit of the match must come from a Tonfa Throw




· Must be Jump Distance away from the opponent
· Final hit of the match must come from a Tonfa Throw





Brutality 2: Watch This
(Air) 

,




· Only in Dragon Naginata Variation
· Player must hold
during final hit
· Player must be in Staff Stance (Air)


· Final hit must come from a Swing Kick
· Player must hold

· Player must be in Staff Stance (Air)



· Final hit must come from a Swing Kick

Brutality 3: Pop Pop





· Only in Pyromancer Variation
· Opponent must be covered in the Dark Shroud


· Final hit must come from a Surging Blast




· Opponent must be covered in the Dark Shroud



· Final hit must come from a Surging Blast





Brutality 4: Romp Stomp





· Available in all Variations
· Player must hold
during final hit
· Final hit of the match must come from a Split Flip Kick




· Player must hold

· Final hit of the match must come from a Split Flip Kick





Brutality 5: Top Off




· Available in all Variations
· Player must hold
during final hit
· Final hit of the match must come from a throw
or 


· Player must hold

· Final hit of the match must come from a throw




Predator
Fatality 1: Ghostin' Us (Close)





Fatality 2: Certain Death (Mid)




Stage Fatality (Close)




Brutality 1: Final Kountdown



· Only in Warrior Variation
· Final hit must come from Self-Detonate

or Self-Destruct 




· Final hit must come from Self-Detonate








Brutality 2: Skinned Alive



· Only in Hunter Variation
· Final hit must come from Snag

or Trap 




· Final hit must come from Snag








Brutality 3: If It Bleeds



· Only in Hish-Qu-Ten Variation
· Final hit must come from Plasma Shot


· Final hit must come from Plasma Shot



Brutality 4: Time To Bleed




· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from a throw
or 


· Player must Hold

· Final hit must come from a throw




Brutality 5: Anytime



· Available in all Variations
· Player must Hold
when triggering final hit
· Final hit must come from What The Hell


· Player must Hold

· Final hit must come from What The Hell



Brutality 6: Hidden Brutality





· Available in all Variations
· Player must hold
during final hit
· Final hit must come from Ugly Mother...
,
,


· Player must hold

· Final hit must come from Ugly Mother...





Tremor
Fatality 1: Stone Tomb (Mid)





Fatality 2: Stalag-Might (Mid)





Stage Fatality (Close)




Brutality 1: Rock Head



· Only in Aftershock Variation
· Must be Jump Distance away from the opponent
· Final hit must come from Rock Toss

or Boulder Throw 




· Must be Jump Distance away from the opponent
· Final hit must come from Rock Toss








Brutality 2: It's Me Tremor



· Only in Metallic Variation
· Must be Jump Distance away from the opponent
· Must have Gold Skin active


· Final hit must come from Gold Punch

or Gold Launch 




· Must be Jump Distance away from the opponent
· Must have Gold Skin active



· Final hit must come from Gold Punch








Brutality 3: Krystal Khaos






· Only in Crystalline Variation
· Tremor must perform Summon Krystal

in the final round
· Final hit must come throwing the summoned Krystal


· Tremor must perform Summon Krystal



· Final hit must come throwing the summoned Krystal



Brutality 4: Rumble Trouble





· Available in all Variations
· Tremor must connect all 3 hits of the Ground Quake




· Final hit must come from a Ground Quake




· Tremor must connect all 3 hits of the Ground Quake





· Final hit must come from a Ground Quake





Brutality 5: Blood Rock



· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from Rock Bottom


· Player must hold

· Final hit must come from Rock Bottom



Brutality 6: Hidden Brutality 1



· Available in all Variations
· Player must perform Rolling Stone 3 times during the match
· Final hit must come from Rolling Stone


· Player must perform Rolling Stone 3 times during the match
· Final hit must come from Rolling Stone



Brutality 7: Hidden Brutality 2

· Available in all Variations
· Player must hold
during final hit
· Final hit must come from Throw
· Player must hold

· Final hit must come from Throw

Brutality 8: Hidden Brutality 3



· Only Available in Metallic Variation
· Must have Lava Skin active
· Final hit must come from Lava Drop


· Must have Lava Skin active
· Final hit must come from Lava Drop



Brutality 9: Hidden Brutality 4


· Available in all Variations
· Player must perform Rock Slam 4 times during the match
· Final hit must come from Rock Slam
· Player must perform Rock Slam 4 times during the match
· Final hit must come from Rock Slam
Brutality 10: Hidden Brutality 5




· Available in all Variations
· Player must be holding
during final hit
· Final hit must come from Shock Wave
,
,
· Player must be holding

· Final hit must come from Shock Wave




Bo' Rai Cho
Fatality 1: Booze You Lose (Close)





Fatality 2: Bottoms Up (Close)




Stage Fatality (Close)





Brutality 1: Hot Foot





· Only in Dragon Breath Variation
· Final hit must come from a Ground Blaze




· Final hit must come from a Ground Blaze





Brutality 2: Blowing Chunks





· Only in Drunken Master Variation
· Must be Level 3 Drunk
· Final hit must come from a Puke Spray




· Must be Level 3 Drunk
· Final hit must come from a Puke Spray





Brutality 3: Head On A Stick






· Only in Bartitsu Variation
· Final hit must be from the Razzle Dazzle kombo

,


· Final hit must be from the Razzle Dazzle kombo






Brutality 4: Tubs Of Fun



· Available in all Variations
· Must perform 3 Belly Bashes or Flying Kicks during the match
· Final hit must come from a Belly Bash or Flying Kick


· Must perform 3 Belly Bashes or Flying Kicks during the match
· Final hit must come from a Belly Bash or Flying Kick



Brutality 5: Fat Iron




· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from a throw
or 


· Player must hold

· Final hit must come from a throw




Triborg
Fatality 1: Team Work (Mid)




Fatality 2: Death Machine (Far)




Stage Fatality (Close)




Brutality 1: Incoming



· Only in Sektor (LK-9T9) Variation
· Must be Jump Distance away from the opponent
· Must shoot 3 Straight Missiles during the match
· Final hit must come from a Straight Missile


· Must be Jump Distance away from the opponent
· Must shoot 3 Straight Missiles during the match
· Final hit must come from a Straight Missile



Brutality 2: HEAD'S UP



· Only in Cyrax (LK-4D4) Variation
· Player must hold
during the final hit
· Victim must be in the air during final hit
· Final hit must come from a Power Grab

or a Power Slam 




· Player must hold

· Victim must be in the air during final hit
· Final hit must come from a Power Grab








Brutality 3: Spear On The Head



· Only in Smoke (LK-7T2) Variation
· Final hit must be from a Trident


· Final hit must be from a Trident



Brutality 4: Friendship




· Available in all Variations
· Player must press
or
4 times during final hit
· Hold
for Cyrax assist
· Hold
for Sektor assist
· Hold
for Smoke assist
· Player must press


· Hold

· Hold

· Hold

Brutality 5: Head Strong



· Available in all Variations
· Final hit must come from Cyber Initiative


· Final hit must come from Cyber Initiative



Alien
Fatality 1: Killer Queen (Close)





Fatality 2: Deadly Hybrid (Mid)





Stage Fatality (Close)




Brutality 1: Acid Burn
(Air) 





· Only in Acidic Variation
· Final hit must come from an Air Exo Sting (Air)

or an Air Exo Splash (Air) 




· Final hit must come from an Air Exo Sting (Air)








Brutality 2: Alien Baby



· Only in Konjurer Variation
· Must connect 1 Facehugger during the first round


· Final hit must be from an Ovomorph

or releasing a Facehugger from the Ovomorph
· Must connect 1 Facehugger during the first round



· Final hit must be from an Ovomorph



Brutality 3: The Slicer



· Only in Tarkatan Variation
· Final hit must come from a Chop Chop

or a Chop Chop Shop 




· Final hit must come from a Chop Chop








Brutality 4: Little Head




· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from a throw
or 


· Player must hold

· Final hit must come from a throw




Brutality 5: Slash And Bash





· Available in all Variations
· Final hit must come from a Tail Grab




· Final hit must come from a Tail Grab





Leatherface
Fatality 1: Seeing Double (Close)




Fatality 2: Hook and Sinker (Close)





Stage Fatality (Close)




Brutality 1: Half Slab




· Only in Killer Variation
· Final hit must come from Running Frenzy
while in the Berserker Stance 


· Final hit must come from Running Frenzy




Brutality 2: The Tenderizer




· Only in Butcher Variation
· Final hit must be from Skull Smash



· Final hit must be from Skull Smash




Brutality 3: Trimming The Fat



· Only in Pretty Lady Variation
· Must be Jump Distance away from the opponent
· Final hit must be from Saw Toss


· Must be Jump Distance away from the opponent
· Final hit must be from Saw Toss



Brutality 4: Butcher Block



· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from Blood 'n' Guts


· Player must hold

· Final hit must come from Blood 'n' Guts



Brutality 5: Country-Fried




· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from a throw
or 


· Player must hold

· Final hit must come from a throw




Stage Brutalities
Dead Woods

Stage Brutality 1
· Use 2 stage interactions during the match.
· Final hit must come from stage interaction (log on the floor at jump distance from opponent).
· Final hit must come from stage interaction (log on the floor at jump distance from opponent).
Outworld Marketplace

Stage Brutality 1
· Use 2 stage interactions during the match (except Blanche, the old lady).
· Final hit must come from stage interaction (Blanche) while also holding forward.
· Final hit must come from stage interaction (Blanche) while also holding forward.
Stage Brutality 2
· Use 2 stage interactions during the match (except Blanche, the old lady).
· Final hit must come from stage interaction (Blanche) while also holding down.
· Final hit must come from stage interaction (Blanche) while also holding down.
The Kove

Stage Brutality 1
· Final hit must come from stage interaction (corpse that appears on the background) while also holding forward.
Stage Brutality 2





· Finish the opponent with an uppercut while holding the change stance button.
Kuatan Jungle

Stage Brutality 1
· Use 2 stage interactions during the match.
· Final hit must come from stage interaction (skeleton statue at the middle of the stage).
· Final hit must come from stage interaction (skeleton statue at the middle of the stage).
Quan Chi's Fortress

Stage Brutality 1
· Final hit must come from stage interaction (Shao Kahn's Hammer).
Lin Kuei Palace

Stage Brutality 1
· Final hit must come from stage interaction (flame from statue) while also holding forward at jump distance from your opponent.