Mortal Kombat X / Mortal Kombat XL
Fatalities and Brutalities for PlayStation 4
Fatalities and Brutalities
Choose Your Character
Mortal Kombat X Finishers
The following directions assume that your character is facing right
Cassie Cage
Fatality 1: Bubble Head (Mid)





Fatality 2: Selfie (Close)





Stage Fatality (Close)





Brutality 1: Pop Goes



· Only in Hollywood Variation
· Cassie must hit the opponent with 4 Nut Krackers

during the match
· Final hit must come from Nut Kracker


· Cassie must hit the opponent with 4 Nut Krackers


during the match· Final hit must come from Nut Kracker



Brutality 2: Beatdown



· Only in Brawler Variation
· Final hit must come from a 3 hit kombo that ends with the Take Down


· Final hit must come from a 3 hit kombo that ends with the Take Down



Brutality 3: Half Day?





· Only in Spec Ops Variation
· Cassie must perform 1 American Ways

during the match
· Must be Jump Distance away from the opponent.
· Final hit must come from Target Paint




· Cassie must perform 1 American Ways


during the match· Must be Jump Distance away from the opponent.
· Final hit must come from Target Paint





Brutality 4: Hats Off


· Available in all Variations
· Cassie must not lose a round
· Hold
before the third hit of Kick Abuse
· Final hit must come from Kick Abuse

· Cassie must not lose a round
· Hold
before the third hit of Kick Abuse· Final hit must come from Kick Abuse


Brutality 5: Between The Eyes



· Available in all Variations
· Must be Jump Distance away from the opponent
· Final hit must come from Single Shot


· Must be Jump Distance away from the opponent
· Final hit must come from Single Shot



Brutality 6: Eye Popper





· Only in Hollywood Variation
· Cassie must hit the opponent with at least 6 Nut Krackers

during the match
· Final hit must come from Nut Buster




· Cassie must hit the opponent with at least 6 Nut Krackers


during the match· Final hit must come from Nut Buster





Brutality 7: Hidden Brutality



· Only available in Spec Ops Variation
· Player must get first hit
· Player must perform connect 1 American Way

during the match
· Final hit must come from The American Way


· Player must get first hit
· Player must perform connect 1 American Way


during the match· Final hit must come from The American Way



DVorah
Fatality 1: Bug Me (Mid)




Fatality 2: Heart Broken (Close)




Stage Fatality (Close)



Brutality 1: Incubate
or 


· Only in Brood Mother Variation
· D'Vorah must connect 3 Krawler attacks


· Final hit must come from her throw
or 


· D'Vorah must connect 3 Krawler attacks



· Final hit must come from her throw
or 


Brutality 2: Bug Zapper





· Only in Swarm Queen Variation
· D'Vorah must stun her opponent with the Bug Bomb




· Must be Full Screen distance away from opponent
· Final hit must come from Infestation




· D'Vorah must stun her opponent with the Bug Bomb





· Must be Full Screen distance away from opponent
· Final hit must come from Infestation





Brutality 3: Acid Burn





· Only in Venomous Variation
· D'Vorah must hit with all 6 hits of Bug Spray




· Final hit must come from Bug Spray




· D'Vorah must hit with all 6 hits of Bug Spray





· Final hit must come from Bug Spray





Brutality 4: Fly Swatter
(Air) 

,


,
· Available in all Variations
· Perform a 4 hit kombo that ends with the Backward Air Throw (Air)
,
· Final hit must come from the Backward Air Throw (Air)
,
· Perform a 4 hit kombo that ends with the Backward Air Throw (Air)

,
· Final hit must come from the Backward Air Throw (Air)

,
Brutality 5: Migraine



· Available in all Variations
· D'Vorah must have over 50% health remaining
· Player must hold
during the final hit
· Final hit must come from Ovipositor Charge


· D'Vorah must have over 50% health remaining
· Player must hold
during the final hit· Final hit must come from Ovipositor Charge



Ermac
Fatality 1: Inner Workings (Mid)



Fatality 2: Head Out (Mid)




Stage Fatality (Close)





Brutality 1: Gluttony





· Only in Mystic Variation
· Ermac must have less than 40% health remaining
· Final hit must come from Tele-Hold




· Ermac must have less than 40% health remaining
· Final hit must come from Tele-Hold





Brutality 2: Soul Eater



· Only in Master of Souls Variation
· Must land a 10 hit kombo during the match
· Must have 3 souls active and perform Soul Ball


· Final hit must come from a Soul Release


· Must land a 10 hit kombo during the match
· Must have 3 souls active and perform Soul Ball



· Final hit must come from a Soul Release



Brutality 3: Controlled Chaos



· Only in Spectral Variation
· Ermac must be in flight with Soul Accession


· Final hit must come from a Soul Charge

during Soul Accession
· Ermac must be in flight with Soul Accession



· Final hit must come from a Soul Charge


during Soul AccessionBrutality 4: We Win



· Available in all Variations
· Must perform a 5 hit kombo that ends with Force Lift


· Final hit must come from a Force Lift


· Must perform a 5 hit kombo that ends with Force Lift



· Final hit must come from a Force Lift



Brutality 5: Nether Force
(Air) 









· Available in all Variations
· Must perform 10 Special Attacks during the match
· Final hit must come from an Air Force Port (Air)




· Must perform 10 Special Attacks during the match
· Final hit must come from an Air Force Port (Air)





Erron Black
Fatality 1: Sand Storm (Mid)





Fatality 2: Six-Shooter (Far)





Stage Fatality (Close)




Brutality 1: Quick Draw


,
· Only in Gunslinger Variation
· Must perform 10 back dashes
· Must be Sweep Distance away from the opponent
· Must be in Stand Off Stance

during final hit
· Final hit must come from Spin Shot
while in Stand Off Stance
· Must perform 10 back dashes
· Must be Sweep Distance away from the opponent
· Must be in Stand Off Stance


during final hit· Final hit must come from Spin Shot
while in Stand Off StanceBrutality 2: Sword In The Stone



· Only in Outlaw Variation
· Player must press

during final hit
· Final hit must come from Tarkatan Infection


· Player must press


during final hit· Final hit must come from Tarkatan Infection



Brutality 3: Swing Low



· Only in Marksman Variation
· Must have 2 bars of super meter during final hit
· Final hit must come from Swing Shot


· Must have 2 bars of super meter during final hit
· Final hit must come from Swing Shot



Brutality 4: Serenity




· Available in all Variations
· Player must press
or
15 times during final hit
· Final hit must come from Sand Trap


or Quick Sand 





· Player must press
or
15 times during final hit· Final hit must come from Sand Trap



or Quick Sand 





Brutality 5: Tunnel Vision
or 


· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from a throw
or 


· Player must Hold
during final hit· Final hit must come from a throw
or 


Brutality 6: Hidden Brutality



· Available in all variations
· Player must perform Sand Trap 4


times during the match
· Final hit must come from Trick Shot


· Player must perform Sand Trap 4



times during the match· Final hit must come from Trick Shot



Ferra Torr
Better Than One (Close)





Play Time (Mid)





Stage Fatality (Close)




Brutality 1: Stabby Stab






· Only in Ruthless Variation
· Ferra/Torr must be buffed from Pain And Gain


· Final hit must come from Grab 'n' Stab





· Ferra/Torr must be buffed from Pain And Gain



· Final hit must come from Grab 'n' Stab






Brutality 2: Twisted






· Only in Vicious Variation
· Must use 3 Level Interactions
· Player must press any attack button 5 times during the final hit
· Final hit must come from Deep Stab





· Must use 3 Level Interactions
· Player must press any attack button 5 times during the final hit
· Final hit must come from Deep Stab






Brutality 3: Steam Roller





· Only in Lackey Variation
· Ferra/Torr must hit the opponent with 3 Boulder Rolls

during the match
· Final hit must come from Double Boulder Roll




· Ferra/Torr must hit the opponent with 3 Boulder Rolls


during the match· Final hit must come from Double Boulder Roll





Brutality 4: Play Thing


· Available in all Variations
· Must perform a 2 hit kombo with Kaber Toss
as the final hit
· Final hit must come Kaber Toss

· Must perform a 2 hit kombo with Kaber Toss

as the final hit· Final hit must come Kaber Toss


Brutality 5: Trample



· Available in all Variations
· Must run 3 times during the match
· Player must hold
during final hit
· Final hit must come from Tuck 'n' Charge


· Must run 3 times during the match
· Player must hold
during final hit· Final hit must come from Tuck 'n' Charge



Brutality 6: Step On Down

,


· Only in Lackey Variation
· Ferra/Torr must have under 35% health remaining
· Final hit must come from Step Aside kombo
,


· Ferra/Torr must have under 35% health remaining
· Final hit must come from Step Aside kombo

,


Jacqui
Fatality 1: Blown Out (Close)





Fatality 2: Fist Pump (Close)




Stage Fatality (Close)




Brutality 1: Shrapnel



· Only in Shotgun Variation
· Must use 1 level Interactions during the match
· Must be Sweep Distance away from the opponent
· Final hit must come from a Low Blow

or Low Blast 




· Must use 1 level Interactions during the match
· Must be Sweep Distance away from the opponent
· Final hit must come from a Low Blow


or Low Blast 




Brutality 2: Heavy Artillery


,
· Only in Full Auto Variation
· Must hit the opponent with 3 Up Rockets

during the match
· Final hit must come from a Hand Cannon

,
· Must hit the opponent with 3 Up Rockets


during the match· Final hit must come from a Hand Cannon


,
Brutality 3: Aftershock
(Air) 









· Only in High Tech Variation
· Jacqui must have Gauntlet Spark

or Gauntlet Ignite 



active during the final hit
· Final hit must come from an Air Ground Smash (Air)

or Air Ground Tremor (Air) 




· Jacqui must have Gauntlet Spark


or Gauntlet Ignite 



active during the final hit· Final hit must come from an Air Ground Smash (Air)


or Air Ground Tremor (Air) 




Brutality 4: Gun Show





· Available in all Variations
· Player must Hold
during the final hit
· Final hit must come from a Gauntlet Flurry




· Player must Hold
during the final hit· Final hit must come from a Gauntlet Flurry





Brutality 5: Mind Blown





· Available in all Variations
· Player must press

during the final hit
· Final hit must come from a Bionic Blast




· Player must press


during the final hit· Final hit must come from a Bionic Blast





Brutality 6: Hidden Brutality



· Available in all Variations
· Player must hold
during final hit
· Final hit must come from Chest Kavity


· Player must hold
during final hit· Final hit must come from Chest Kavity



Jax
Fatality 1: T-Wrecks (Close)




Fatality 2: Jax The Ribber (Close)




Klassic Fatality: Arm Rip (Close)





Stage Fatality (Close)




Brutality 1: Rocket Roll







· Only in Heavy Weapons Variation
· Opponent must be in the air
· Final hit must come from L.A.W. Blast






· Opponent must be in the air
· Final hit must come from L.A.W. Blast







Brutality 2: Ground Breaking





· Only in Pumped Up Variation
· Jax must connect 3 Ground Pounds during the match
· Player must hold
during Ground Shake
· Final hit must come from a Ground Shake




· Jax must connect 3 Ground Pounds during the match
· Player must hold
during Ground Shake· Final hit must come from a Ground Shake





Brutality 3: Ragdoll






· Only in Wrestler Variation
· Must perform entire Quad Grapple Chain




,
,
,
,






· Final hit must come from Quad Grapple Chain




,
,
,
,






· Must perform entire Quad Grapple Chain





,
,
,
,






· Final hit must come from Quad Grapple Chain





,
,
,
,






Brutality 4: Gotcha Down



· Available in all Variations
· Player must hold
during Gotcha Grab
· Final hit must come from Gotcha Grab


· Player must hold
during Gotcha Grab· Final hit must come from Gotcha Grab



Brutality 5: Sledge Hammer





· Available in all Variations
· Opponent must be ducking during final hit
· Final hit must come from a Downward Dash Punch



or a Downward Dash Fist 






· Opponent must be ducking during final hit
· Final hit must come from a Downward Dash Punch




or a Downward Dash Fist 






Johnny Cage
Fatality 1: Here’s Johnny (Close)





Fatality 2: Little Improv (Mid)




Klassic Fatality: Decap (Close)




Stage Fatality (Close)




Brutality 1: Wow Out

,
,
· Only in Fisticuffs Variation
· The opponent must be blocking during the final hit
· Final hit must come from the Speed Bag kombo
,
,
· The opponent must be blocking during the final hit
· Final hit must come from the Speed Bag kombo

,
,
Brutality 2: Fall Guy



· Only in Stunt Double Variation
· Johnny must have Mimic active during final hit


· Must hold
during final hit
· Final hit must come from a Shadow Kick


· Johnny must have Mimic active during final hit



· Must hold
during final hit· Final hit must come from a Shadow Kick



Brutality 3: Bring It On



· Only in A-List Variation
· Johnny must have less than 5% health remaining and have Red Shadow active
· Johnny must have Rising Kick charged


· Final hit must come from a Rising Kick


· Johnny must have less than 5% health remaining and have Red Shadow active
· Johnny must have Rising Kick charged



· Final hit must come from a Rising Kick



Brutality 4: Blood Spurt
,
,
· Available in all Variations
· Johnny and opponent must be facing the camera
· Final hit must come from the Take Two kombo
,
,
· Johnny and opponent must be facing the camera
· Final hit must come from the Take Two kombo
,
,
Brutality 5: Eye Popping



· Available in all Variations
· Johnny must connect 4 Nut Punches

during the match
· Final hit must come from a Nut Punch

or Nutcracker 




· Johnny must connect 4 Nut Punches


during the match· Final hit must come from a Nut Punch


or Nutcracker 




Brutality 6: Heads Will Roll





· Available in all Variations
· Johnny must connect 5 Nut Punches during the match
· Final hit must come from a Nutcracker




· Johnny must connect 5 Nut Punches during the match
· Final hit must come from a Nutcracker





Kano
Fatality 1: Head Case (Close)





Fatality 2: Knife to Meet You (Far)




Stage Fatality (Close)




Brutality 1: Just The Tip





· Only in Cutthroat Variation
· Final hit must come from a Bloody Slice




· Final hit must come from a Bloody Slice





Brutality 2: Glaring Light


,
· Only in Cybernetic Variation
· Kano must perform a 5 hit kombo that ends with an Enhanced Upward Laser

,
· Final hit must come from an Enhanced Upward Laser

,
· Kano must perform a 5 hit kombo that ends with an Enhanced Upward Laser


,
· Final hit must come from an Enhanced Upward Laser


,
Brutality 3: Wham Bam




· Only in Commando Variation
· Player must press

during final hit
· Final hit must come from Power Slam


or Power Bomb 





· Player must press


during final hit· Final hit must come from Power Slam



or Power Bomb 





Brutality 4: Terminate
or 


· Available in all Variations
· Connect 3 throws
or 

during the match
· Hold
during final throw
or 


· Final hit must come from a throw
or 


· Connect 3 throws
or 

during the match· Hold
during final throw
or 


· Final hit must come from a throw
or 


Brutality 5: Ballin'
(Air) 

,


,
· Available in all Variations
· Opponent must be blocking and die from chip damage
· Final hit must come from an Air Ball (Air)

,
· Opponent must be blocking and die from chip damage
· Final hit must come from an Air Ball (Air)


,
Brutality 6: Pop Off



· Only in Commando Variation
· Player must press
or
15 times during final hit
· Final hit must come from a Choke


· Player must press
or
15 times during final hit· Final hit must come from a Choke



Kenshi
Fatality 1: Tele-Copter (Far)




Fatality 2: My Puppet (Far)




Stage Fatality (Close)




Brutality 1: Leg Up



· Only in Balanced Variation
· Must get first hit of the match
· Final hit must come from a Tele-Flurry


· Must get first hit of the match
· Final hit must come from a Tele-Flurry



Brutality 2: Demon Slice



· Only in Possessed Variation
· Player must Hold
during final hit
· Final hit must come from a Sickle Lift

or Sickle Strike 




· Player must Hold
during final hit· Final hit must come from a Sickle Lift


or Sickle Strike 




Brutality 3: Instant Karma





· Only in Kenjutsu Variation
· Kenshi must connect 5 Tele-Pushes

during the match
· Must be Jump Distance away from the opponent
· Final hit must come from a Tele-Push

or Tele-Blast 




· Kenshi must connect 5 Tele-Pushes


during the match· Must be Jump Distance away from the opponent
· Final hit must come from a Tele-Push


or Tele-Blast 




Brutality 4: Brutal Kick
,
,
· Available in all Variations
· Must go 5 seconds without being hit during the final round
· Final hit must come from the Concentration kombo
,
,
· Must go 5 seconds without being hit during the final round
· Final hit must come from the Concentration kombo
,
,
Brutality 5: Used Up
or 


· Available in all Variations
· Kenshi must win the first round with a throw
or 


· Final hit of the match must come from a throw
or 


· Kenshi must win the first round with a throw
or 


· Final hit of the match must come from a throw
or 


Brutality 6: Hidden Brutality



· Only available in Balanced Variation
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Blade Reflecting a Brutality projectile
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Blade Reflecting a Brutality projectile
Kitana
Fatality 1: Dark Fan-Tasy (Mid)





Fatality 2: Splitting Hairs (Mid)




Klassic Fatality: Decapitation (Close)





Stage Fatality (Close)




Brutality 1: Back That Up
(Air) 





· Only in Royal Storm Variation
· Kitana must perform 1 reflect move during the match with Bounce Back


· Final hit must come from an Air Square Boost (Air)

or Air Square Wave (Air) 




· Kitana must perform 1 reflect move during the match with Bounce Back



· Final hit must come from an Air Square Boost (Air)


or Air Square Wave (Air) 




Brutality 2: Lost Girl



· Only in Assassin Variation
· Must have Sharpen active

or Razor Blade active 




· Final hit must come from an Assassin Strike

or Assassin Impale 




· Must have Sharpen active


or Razor Blade active 




· Final hit must come from an Assassin Strike


or Assassin Impale 




Brutality 3: All Is On



· Only in Mournful Variation
· Guide Glaive to the opponent's head hold
after Glaive Throw
· Final hit must come from a Glaive Throw


· Guide Glaive to the opponent's head hold
after Glaive Throw· Final hit must come from a Glaive Throw



Brutality 4: Biggest Fan





· Available in all Variations
· Kitana must connect 3 Rising Fans

during the match
· Final hit must come from Rising Blades




· Kitana must connect 3 Rising Fans


during the match· Final hit must come from Rising Blades





Brutality 5: Off The Top



· Available in all Variations
· Player must hold
during final hit
· Final hit must come from a Throat Slice

or Throat Slash 




· Player must hold
during final hit· Final hit must come from a Throat Slice


or Throat Slash 




Brutality 6: Hidden Brutality



· Only available in Royal Storm Variation
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Bouncing Back a Brutality projectile
· Opponent must be Kotal Kahn, Cassie Cage, Reptile, Kung Jin, Predator or Tremor
· Final hit must come from Bouncing Back a Brutality projectile
Kotal Kahn
Fatality 1: Be Mine! (Close)




Fatality 2: Tight Squeeze (Close)





Stage Fatality (Close)




Brutality 1: Totem This


· Only in Blood God Variation
· Kotal must summon each of his Totems once
· Kotal must have Crystal Totem active


· There must be 30 seconds or less remaining
· Final hit must come from 2 Fist Uppercut


· Kotal must summon each of his Totems once
· Kotal must have Crystal Totem active



· There must be 30 seconds or less remaining
· Final hit must come from 2 Fist Uppercut



Brutality 2: Sawed Off



· Only in War God Variation
· Final hit must come from a 3 hit kombo that ends with Saw Blade


· Final hit must come from a 3 hit kombo that ends with Saw Blade



Brutality 3: Dry Rub





· Only in Sun God Variation
· Kotal must have level 3 of Sun God Choke or Moon God Choke
· Final hit must come from Sun God Choke

or Moon God Choke 




· Kotal must have level 3 of Sun God Choke or Moon God Choke
· Final hit must come from Sun God Choke


or Moon God Choke 




Brutality 4: Stick Around



· Available in all Variations
· Kotal must hit the opponent with 5 Sunstones

during the match
· Must be Jump Distance away from the opponent
· Final hit must come from a Sunstone


· Kotal must hit the opponent with 5 Sunstones


during the match· Must be Jump Distance away from the opponent
· Final hit must come from a Sunstone



Brutality 5: Kotally Awesome



· Available in all Variations
· Must be Sweep Distance away from the opponent
· Final hit must come from God Ray

or Sunlight 




· Must be Sweep Distance away from the opponent
· Final hit must come from God Ray


or Sunlight 




Brutality 6: Offering




· Available in all Variations
· Kotal's opponent must have over 50% health remaining
· Sacrifice YOURSELF with a Blood Offering


to end the round
· Final hit must come from Blood Offering



· Kotal's opponent must have over 50% health remaining
· Sacrifice YOURSELF with a Blood Offering



to end the round· Final hit must come from Blood Offering




Kung Jin
Fatality 1: Target Practice (Close)





Fatality 2: Pinned Down (Mid)





Stage Fatality (Close)




Brutality 1: Bullseye
(Air) 





· Only in Ancestral Variation
· Kung Jin must use every Quiver type at least once during the match
· Must be Sweep Distance away from the opponent
· The Final hit must hit the opponent in the head
· Final hit must come from an Air Down Arrow (Air)


· Kung Jin must use every Quiver type at least once during the match
· Must be Sweep Distance away from the opponent
· The Final hit must hit the opponent in the head
· Final hit must come from an Air Down Arrow (Air)



Brutality 2: Burnt Out



· Only in Bojutsu Variation
· The opponent must be in the air during the final hit
· Final hit must come from a Bo Flame


· The opponent must be in the air during the final hit
· Final hit must come from a Bo Flame



Brutality 3: Decapitator



· Only in Shaolin Variation
· Guide Chakram to the opponent's head hold
after Chakram throw
· Guide Chakram to the opponent's shins hold
after Chakram throw
· Final hit must come from a Chakram


· Guide Chakram to the opponent's head hold
after Chakram throw· Guide Chakram to the opponent's shins hold
after Chakram throw· Final hit must come from a Chakram



Brutality 4: Round About





· Available in all Variations
· Perform 3 Cartwheel Drops

during the match
· Final hit must come from a Cartwheel Smash




· Perform 3 Cartwheel Drops


during the match· Final hit must come from a Cartwheel Smash





Brutality 5: A Little Heart



· Available in all Variations
· Must go 7 seconds without being hit during the final round
· Must be Sweep Distance away from the opponent
· Final hit must come from a Straight Arrow


· Must go 7 seconds without being hit during the final round
· Must be Sweep Distance away from the opponent
· Final hit must come from a Straight Arrow



Brutality 6: Where'd You Go
or 


· Available in all Variations
· Must use 3 Level Interactions
· Final hit must come from a throw
or 


· Must use 3 Level Interactions
· Final hit must come from a throw
or 


Kung Lao
Fatality 1: Face Grind (Close)





Fatality 2: Flower Pot (Close)





Klassic Fatality: Hat Split (Close)




Stage Fatality (Close)




Brutality 1: Spin Cycle





· Only in Tempest Variation
· Kung Lao must have over 50% health remaining
· Final hit must come from a Cyclone




· Kung Lao must have over 50% health remaining
· Final hit must come from a Cyclone





Brutality 2: Grind Away





· Only in Buzz Saw Variation
· Must be Jump Distance away from the opponent
· Final hit must come from a Upward Buzz Saw




· Must be Jump Distance away from the opponent
· Final hit must come from a Upward Buzz Saw





Brutality 3: Z Hat



· Only in Hat Trick Variation
· Kung Lao must set a Hat Trap

or Away Hat Trap 


· Final hit must come from a Hat Call Back

or Heavy Call Back 




· Kung Lao must set a Hat Trap


or Away Hat Trap 


· Final hit must come from a Hat Call Back


or Heavy Call Back 




Brutality 4: Klassic Toss



· Available in all Variations
· Must be Jump Distance away from the opponent
· Guide hat to the opponent's waist hold
or neck hold
after Hat Toss
· Final hit must come from a Hat Toss


· For Buzz Saw Variation hold
during final Hit
· Must be Jump Distance away from the opponent
· Guide hat to the opponent's waist hold
or neck hold
after Hat Toss· Final hit must come from a Hat Toss



· For Buzz Saw Variation hold
during final HitBrutality 5: Open Wide
or 


· Available in all Variations
· Player must press
or
15 times during throw
· Final hit must come from a throw
or 


· Player must press
or
15 times during throw· Final hit must come from a throw
or 


Liu Kang
Fatality 1: Sore Throat (Close)





Fatality 2: Splitter (Close)




Stage Fatality (Close)




Brutality 1: Dragon's Den





· Available in all Variations
· Liu Kang must connect 3 Dragon's Roar during the match


· Final hit must come from a Dragon's Wrath




· Liu Kang must connect 3 Dragon's Roar during the match



· Final hit must come from a Dragon's Wrath





Brutality 2: Tread Lightly



,
· Only in Dragon's Fire Variation
· Final hit must come from an Enhanced Bicycle Kick


,
or Enhanced Bicycle Flurry 




,
· Final hit must come from an Enhanced Bicycle Kick



,
or Enhanced Bicycle Flurry 




,
Brutality 3: Hot Mess





· Only in Dualist Variation
· Liu Kang must perform at least 10 Solar Flares

during the match
· Final hit must come from a Solar Blast




· Liu Kang must perform at least 10 Solar Flares


during the match· Final hit must come from a Solar Blast





Brutality 4: Kounter Top


,
· Only in Flame Fist Variation
· Player must hold
during the final hit
· Final hit must come from an Enhanced Dragon Parry

,
· Player must hold
during the final hit· Final hit must come from an Enhanced Dragon Parry


,
Brutality 5: Hot Head
(Air) 





· Available in all Variations
· Final hit must hit the opponent in the head
· Final hit must come from an Air projectile


· Final hit must hit the opponent in the head
· Final hit must come from an Air projectile



Mileena
Fatality 1: Face Feast (Close)





Fatality 2: Tasty Treat (Close)





Klassic Fatality: Man-Eater (Close)





Stage Fatality (Close)




Brutality 1: Impaler

,
,


· Only in Piercing Variation
· Player must press on
and
5 times during final hit
· Final hit must come from the Sadistic Ways kombo
,
,


· Player must press on
and
5 times during final hit· Final hit must come from the Sadistic Ways kombo

,
,


Brutality 2: Fun Ride

,
,


· Only in Ethereal Variation
· Perform 10 Fade Aways

during the match
· Final hit must come from Rider kombo
,
,


· Perform 10 Fade Aways


during the match· Final hit must come from Rider kombo

,
,


Brutality 3: Early Lunch

,
,

,


· Only in Ravenous Variation
· Player must Hold
during final kombo
· Final hit must come from the Quick Taste kombo
,
,

press 

and Hold 
· Player must Hold
during final kombo· Final hit must come from the Quick Taste kombo

,
,

press 

and Hold 
Brutality 4: Tele-Splat



· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from a Tele-Kick

or Tele-Drop 




· Player must Hold
during final hit· Final hit must come from a Tele-Kick


or Tele-Drop 




Brutality 5: High Roller



· Available in all Variations
· Mileena must connect 5 Ball Roll attacks during the match


· Player must hold
during final hit
· The Final hit must come from a Ball Roll

or the second hit of Flip 'n' Roll 




· Mileena must connect 5 Ball Roll attacks during the match



· Player must hold
during final hit· The Final hit must come from a Ball Roll


or the second hit of Flip 'n' Roll 




Brutality 6: Hidden Brutality


,

,

and hold 
· Only available in Ravenous Variation
· Player must press

and hold
for the second half of the Low Pounce Kombo
· Final hit must come from the full Low Pounce Kombo

,

,


· Player must press


and hold
for the second half of the Low Pounce Kombo· Final hit must come from the full Low Pounce Kombo


,

,


Quan Chi
Fatality 1: Mind Game (Far)





Fatality 2: Both Ends (Close)





Stage Fatality (Close)




Brutality 1: Touch Of Death



· Only in Sorcerer Variation
· The opponent must be standing in the Final Hex spell circle


· The opponent must be blocking during the final hit
· Final hit must come from a Ground Burst


· The opponent must be standing in the Final Hex spell circle



· The opponent must be blocking during the final hit
· Final hit must come from a Ground Burst



Brutality 2: Blood Shower
or 


· Only in Warlock Variation
· Quan Chi must win the first round with a throw
or 


· Final hit must come from a throw
or 


· Quan Chi must win the first round with a throw
or 


· Final hit must come from a throw
or 


Brutality 3: Puggles' Wrath



· Only in Summoner Variation
· Must be Jump Distance away from the opponent
· The opponent must have at least 10% health remaining during final hit
· Press
more than 4 times during final hit
· Final hit must come from Demon Grab


· Must be Jump Distance away from the opponent
· The opponent must have at least 10% health remaining during final hit
· Press
more than 4 times during final hit· Final hit must come from Demon Grab



Brutality 4: Skull Transplant



· Available in all Variations
· Must be Jump Distance away from the opponent
· Player must hold
during final hit
· Final hit must come from Skull


· Must be Jump Distance away from the opponent
· Player must hold
during final hit· Final hit must come from Skull



Brutality 5: Kurb Stomp





· Available in all Variations
· Player must press

before the last head slam
· Final hit must come from Sky Crush




· Player must press


before the last head slam· Final hit must come from Sky Crush





Raiden
Fatality 1: Bug Eyes (Close)




Fatality 2: Conducting Rod (Far)





Stage Fatality (Close)




Brutality 1: Overload

,
,
,
· Only in Thunder God Variation
· Perform a combo that does over 30% damage
· Final hit must come from the Lightning Strike kombo
,
,
,
· Perform a combo that does over 30% damage
· Final hit must come from the Lightning Strike kombo

,
,
,
Brutality 2: Inside You




,
· Only in Displacer Variation
· Raiden must perform 5 Teleports

· Final hit must come from a ground or air enhanced Electric Fly

,
or enhanced Thunder Fly 



,
· Raiden must perform 5 Teleports


· Final hit must come from a ground or air enhanced Electric Fly


,
or enhanced Thunder Fly 



,
Brutality 3: Power Outage



· Only in Master of Storms Variation
· Must land a 10 hit kombo during the match
· Final hit must come from a Static Trap

or Full Trap 




· Must land a 10 hit kombo during the match
· Final hit must come from a Static Trap


or Full Trap 




Brutality 4: Dark Force

,
,


· Available in all Variations
· During the Power Discharge Kombo player must press

during electric zaps
· Final hit must come from the Power Discharge Kombo
,
,


· During the Power Discharge Kombo player must press


during electric zaps· Final hit must come from the Power Discharge Kombo

,
,


Brutality 5: Super Shocker



· Available in all Variations
· Raiden must press
3 times During the Electrocute
· Final hit must come Electrocute


· Raiden must press
3 times During the Electrocute· Final hit must come Electrocute



Reptile
Fatality 1: Bad Breath (Close)





Fatality 2: Acid Bath (Close)





Stage Fatality (Close)




Brutality 1: Puke

,


· Only in Deceptive Variation
· Perform 2 Acid Puddles



during the match
· Final hit must come from the Slithering Slam Kombo
,

or Swamp Slam Kombo 
,
,


· Perform 2 Acid Puddles




during the match· Final hit must come from the Slithering Slam Kombo

,

or Swamp Slam Kombo 
,
,


Brutality 2: Knee Kapper





· Only in Nimble Variation
· Reptile must have Basilisk

or Basilisk Runner 



active during final hit
· Final hit must come from a Slippery Slide




· Reptile must have Basilisk


or Basilisk Runner 



active during final hit· Final hit must come from a Slippery Slide





Brutality 3: Bo Dash





· Only in Noxious Variation
· Reptile must have Poison Gas

active during final hit
· Final hit must come from a Reptilian Smash




· Reptile must have Poison Gas


active during final hit· Final hit must come from a Reptilian Smash





Brutality 4: Heart Attack


· Available in all Variations
· Reptile must connect 3 Tongue Slaps
during the match
· Final hit must come from a Tongue Slap

· Reptile must connect 3 Tongue Slaps

during the match· Final hit must come from a Tongue Slap


Brutality 5: Acid Wash



· Available in all Variations
· Reptile must do more than 25% damage with Acid Spit

during the match
· Final hit must come from Acid Spit


· Reptile must do more than 25% damage with Acid Spit


during the match· Final hit must come from Acid Spit



Brutality 6: Bubble Head



· Available in all Variations
· Reptile must do more than 30% damage with Acid Spit

during the match
· Hold
during Bubble Head Squence
· Final hit must come from Acid Spit


· Reptile must do more than 30% damage with Acid Spit


during the match· Hold
during Bubble Head Squence· Final hit must come from Acid Spit



Scorpion
Fatality 1: Stop Ahead (Mid)




Fatality 2: Who’s Next! (Mid)




Klassic Fatality: Toasty (Mid)



Stage Fatality (Close)



Brutality 1: Just A Scratch


· Only in Ninjutsu Variation
· Connect 3 Downfalls during the match

· Final hit must be Doom Blade

· Connect 3 Downfalls during the match


· Final hit must be Doom Blade


Brutality 2: Nether Hole



· Only in Hellfire Variation
· Scorpion must have Flame Aura active


· Must be Full Screen distance away from opponent
· Final hit must be from Fire Ball

or Hell Ball 




· Scorpion must have Flame Aura active



· Must be Full Screen distance away from opponent
· Final hit must be from Fire Ball


or Hell Ball 




Brutality 3: Little Devil



· Only in Inferno Variation
· Scorpion must connect Minion Charge

Minion Drop 

and Minion Grab 

at least once
· Final hit must be from Minion Grab

or Minion Hold 




· Scorpion must connect Minion Charge


Minion Drop 

and Minion Grab 

at least once· Final hit must be from Minion Grab


or Minion Hold 




Brutality 4: Shirai Ryu Fire
(Air) 









· Available in all Variations
· Final hit must be from Air Flameport (Air)




· Final hit must be from Air Flameport (Air)





Brutality 5: Get Over Here




,
· Available in all Variations
· Scorpion must have over 50% health remaining
· Final hit must be enhanced Double Spear



,
· Scorpion must have over 50% health remaining
· Final hit must be enhanced Double Spear




,
Shinnok
Fatality 1: The Grinder (Mid)





Fatality 2: Flick Trick (Mid)





Stage Fatality (Close)




Brutality 1: Face Off



· Only in Impostor Variation
· Must be Jump Distance away from the opponent
· Shinnok must lose 1 round
· Final hit must come from Mimicry


· Must be Jump Distance away from the opponent
· Shinnok must lose 1 round
· Final hit must come from Mimicry



Brutality 2: Have A Nice Day

,
,


· Only in Bone Shaper Variation
· Must have 1 bar of Super meter at the end of the match
· Final hit must come from Deity kombo
,
,


· Must have 1 bar of Super meter at the end of the match
· Final hit must come from Deity kombo

,
,


Brutality 3: Hands Down



· Only in Necromancer Variation
· Must be Sweep distance away from opponent
· Player must Hold
during final hit
· Final hit must come from Judgment Fist

or Judgment Smash 




· Must be Sweep distance away from opponent
· Player must Hold
during final hit· Final hit must come from Judgment Fist


or Judgment Smash 




Brutality 4: Skull Bash
or 


· Available in all Variations
· Must win first round with a throw
· Final hit must come from a throw
or 


· Must win first round with a throw
· Final hit must come from a throw
or 


Brutality 5: Gory Hole



· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from Amulet Strike


· Player must Hold
during final hit· Final hit must come from Amulet Strike



Brutality 6: Hidden Brutality



· Only available in Imposter Variation
· Opponent must be Sub-Zero, Ermac, Kung Jin, Mileena, Sonya Blade, Jax or D'Vorah
· Final hit must come from Mimicry


· Opponent must be Sub-Zero, Ermac, Kung Jin, Mileena, Sonya Blade, Jax or D'Vorah
· Final hit must come from Mimicry



Sonya
Fatality 1: Target Marked (Close)





Fatality 2: Head Hunter (Mid)





Klassic Fatality: Kiss of Death (Mid)




Stage Fatality (Close)




Brutality 1: Garro-That





· Only in Covert Ops Variation
· Connect a 10 hit kombo during the match
· Final hit must come from a Garrote Punish



,
or 
· Connect a 10 hit kombo during the match
· Final hit must come from a Garrote Punish




,
or 
Brutality 2: Time Bomb
,
,
· Only in Demolition Variation
· Lose 1 round
· Final hit must come from Boomer kombo
,
,
· Lose 1 round
· Final hit must come from Boomer kombo
,
,
Brutality 3: Kamikaze


,


· Only in Special Forces Variation
· The opponent must be blocking during the final hit
· Final hit must come from a Drone Kamikaze

,


· The opponent must be blocking during the final hit
· Final hit must come from a Drone Kamikaze


,


Brutality 4: Boot To Head


· Available in all Variations
· Sonya must have over 50% health remaining
· Final hit must come from Wrap Around

· Sonya must have over 50% health remaining
· Final hit must come from Wrap Around


Brutality 5: Thigh Master



· Available in all Variations
· Sonya must have less than 50% health remaining
· Must perform a 5 hit kombo that ends with a Leg Grab or Leg Slam
· Final hit must come from a Leg Grab

or Leg Slam 




· Sonya must have less than 50% health remaining
· Must perform a 5 hit kombo that ends with a Leg Grab or Leg Slam
· Final hit must come from a Leg Grab


or Leg Slam 




Brutality 6: Hidden Brutality



· Available in all Variations
· Player must be holding
during final hit
· Final hit must come from Special Forces


· Player must be holding
during final hit· Final hit must come from Special Forces



Sub-Zero
Fatality 1: Chest Kold (Close)





Fatality 2: Bed of Ice (Close)





Klassic Fatality: Head Rip (Close)




Stage Fatality (Close)




Brutality 1: Pick Your Brain

,
,


· Only in Cryomancer Variation
· Sub-Zero must perform a 6 hit kombo that ends with the Cold Blooded kombo
,
,


· Final hit must come from the Cold Blooded kombo
,
,


· Sub-Zero must perform a 6 hit kombo that ends with the Cold Blooded kombo

,
,


· Final hit must come from the Cold Blooded kombo

,
,


Brutality 2: Ice Cubed





· Only in Unbreakable Variation
· Must have Frozen Aura active during final hit


· Final hit must come from the Icy Slide




· Must have Frozen Aura active during final hit



· Final hit must come from the Icy Slide





Brutality 3: Splitting Image



· Only in Grandmaster Variation
· Create Klone

or Ice Statue 




· Explode Klone with Ice Burst

or Frost Bomb 




· Player must hold
during final hit
· Final hit must come from exploding the Ice Klone
· Create Klone


or Ice Statue 




· Explode Klone with Ice Burst


or Frost Bomb 




· Player must hold
during final hit· Final hit must come from exploding the Ice Klone
Brutality 4: Frozen Dinner


· Available in all Variations
· Sub-Zero must freeze the opponent with an Ice Ball

and perform Rising Fist 
or Upward Sword 
to the frozen opponent
· Final hit must come from Rising Fist
or Upward Sword 

· Sub-Zero must freeze the opponent with an Ice Ball


and perform Rising Fist 
or Upward Sword 
to the frozen opponent· Final hit must come from Rising Fist

or Upward Sword 

Brutality 5: Snow Ball





· Available in all Variations
· There must be more than 40 seconds remaining
· Must be Full Screen distance away from opponent
· Opponent must be frozen and final hit must come from an Ice Blast




· There must be more than 40 seconds remaining
· Must be Full Screen distance away from opponent
· Opponent must be frozen and final hit must come from an Ice Blast





Takeda
Fatality 1: Whip It Good (Mid)





Fatality 2: Head Cage (Mid)





Stage Fatality (Close)




Brutality 1: Whip It Out





· Only in Shirai Ryu Variation
· Takeda must have over 50% health remaining
· Final hit must come from a Shirai Ryu Phase




· Takeda must have over 50% health remaining
· Final hit must come from a Shirai Ryu Phase





Brutality 2: Two-Sided





· Only in Lasher Variation
· Player must press

during final hit
· Final hit must come from a Whip Flurry




· Player must press


during final hit· Final hit must come from a Whip Flurry





Brutality 3: Force Slice



· Only in Ronin Variation
· Must Perform a Blade Drop

and keep the Blade on the ground until the final hit
· Final hit must come from a Blade Kall

or Blade Summon 




· Must Perform a Blade Drop


and keep the Blade on the ground until the final hit· Final hit must come from a Blade Kall


or Blade Summon 




Brutality 4: Kool Whip
,
,
· Available in all Variations
· Final hit must come the Quick Learner kombo or Low Swipe Kombo
,
,
· Final hit must come the Quick Learner kombo or Low Swipe Kombo
,
,
Brutality 5: Armless
or 


· Available in all Variations
· Player must press
or
4 times during final hit
· Final hit must come from a throw
or 


· Player must press
or
4 times during final hit· Final hit must come from a throw
or 


DLC Characters
Goro
Fatality 1: Peek-A-Boo (Close)




Fatality 2: Shokan Amputation (Close)




Stage Fatality (Close)





Brutality 1: Chest Bump



· Only in Kuatan Warrior Variation
· Must do 5 forwards dashes during the match
· Goro must have over 50% health remaining at the end of the match
· Final hit must come from a Chest Lunge

or Chest Charge 




· Must do 5 forwards dashes during the match
· Goro must have over 50% health remaining at the end of the match
· Final hit must come from a Chest Lunge


or Chest Charge 




Brutality 2: Tail Spin





· Only in Dragon Fangs Variation
· Only the third hit of the final attack must connect
· Final hit must come from a Dragon Spin




· Only the third hit of the final attack must connect
· Final hit must come from a Dragon Spin





Brutality 3: Shokan Flame





· Only in Tigrar Fury Variation
· Goro must be close to the opponent during the final hit
· Player must hold
during the final hit
· Final hit must come from a Dragon Torch




· Goro must be close to the opponent during the final hit
· Player must hold
during the final hit· Final hit must come from a Dragon Torch





Brutality 4: Speed Bag




· Available in all Variations
· Goro must win the match in 2 rounds
· Player must hold
during final hit
· Final hit must come from a Shokan Grab


or Shokan Slam 





· Goro must win the match in 2 rounds
· Player must hold
during final hit· Final hit must come from a Shokan Grab



or Shokan Slam 





Brutality 5: Krush




· Available in all Variations
· The opponent must be blocking during the final hit
· Final hit must come from a Krush



· The opponent must be blocking during the final hit
· Final hit must come from a Krush




Jason
Fatality 1: Kill for Mother (Mid)





Fatality 2: Sleeping Bag Killer (Mid)






Stage Fatality (Close)




Brutality 1: Blood Bath





· Only in Slasher Variation
· Player must Hold
during final hit
· Final hit must come from Bloodlust




· Player must Hold
during final hit· Final hit must come from Bloodlust





Brutality 2: Head Spin






· Only in Relentless Variation
· Must have Pursuit

active during final hit
· Final hit must come from Crippler





· Must have Pursuit


active during final hit· Final hit must come from Crippler






Brutality 3: Spinal Tap




· Only in Unstoppable Variation
· Jason needs to be resurrected in the final round
· Final hit must come from Back Breaker



· Jason needs to be resurrected in the final round
· Final hit must come from Back Breaker




Brutality 4: Go to Hell



· Available in all Variations
· Jason must walk towards his opponent for a few steps before connecting the final hit
· Final hit must come from The Horror


· Jason must walk towards his opponent for a few steps before connecting the final hit
· Final hit must come from The Horror



Brutality 5: Blunt Trauma





· Available in all Variations
· Must win both rounds
· Final hit must come from Shoulder Charge



or Temple Slam 




· Must win both rounds
· Final hit must come from Shoulder Charge




or Temple Slam 




Tanya
Fatality 1: Bloody Boots (Close)





Fatality 2: Edenian Drill (Close)





Stage Fatality (Close)





Brutality 1: Backstabbed





· Only in Kobu Jutsu Variation
· Must be Jump Distance away from the opponent
· Final hit of the match must come from a Tonfa Throw




· Must be Jump Distance away from the opponent
· Final hit of the match must come from a Tonfa Throw





Brutality 2: Watch This
(Air) 

,


,
· Only in Dragon Naginata Variation
· Player must hold
during final hit
· Player must be in Staff Stance (Air)


· Final hit must come from a Swing Kick
· Player must hold
during final hit· Player must be in Staff Stance (Air)



· Final hit must come from a Swing Kick

Brutality 3: Pop Pop




· Only in Pyromancer Variation
· Opponent must be covered in the Dark Shroud


· Final hit must come from a Surging Blast




· Opponent must be covered in the Dark Shroud



· Final hit must come from a Surging Blast





Brutality 4: Romp Stomp





· Available in all Variations
· Player must hold
during final hit
· Final hit of the match must come from a Split Flip Kick




· Player must hold
during final hit· Final hit of the match must come from a Split Flip Kick





Brutality 5: Top Off
or 


· Available in all Variations
· Player must hold
during final hit
· Final hit of the match must come from a throw
or 


· Player must hold
during final hit· Final hit of the match must come from a throw
or 


Predator
Fatality 1: Ghostin' Us (Close)





Fatality 2: Certain Death (Mid)




Stage Fatality (Close)




Brutality 1: Final Kountdown



· Only in Warrior Variation
· Final hit must come from Self-Detonate

or Self-Destruct 




· Final hit must come from Self-Detonate


or Self-Destruct 




Brutality 2: Skinned Alive



· Only in Hunter Variation
· Final hit must come from Snag

or Trap 




· Final hit must come from Snag


or Trap 




Brutality 3: If It Bleeds



· Only in Hish-Qu-Ten Variation
· Final hit must come from Plasma Shot


· Final hit must come from Plasma Shot



Brutality 4: Time To Bleed
or 


· Available in all Variations
· Player must Hold
during final hit
· Final hit must come from a throw
or 


· Player must Hold
during final hit· Final hit must come from a throw
or 


Brutality 5: Anytime



· Available in all Variations
· Player must Hold
when triggering final hit
· Final hit must come from What The Hell


· Player must Hold
when triggering final hit· Final hit must come from What The Hell



Brutality 6: Hidden Brutality
,
,


· Available in all Variations
· Player must hold
during final hit
· Final hit must come from Ugly Mother...
,
,


· Player must hold
during final hit· Final hit must come from Ugly Mother...
,
,


Tremor
Fatality 1: Stone Tomb (Mid)





Fatality 2: Stalag-Might (Mid)





Stage Fatality (Close)




Brutality 1: Rock Head



· Only in Aftershock Variation
· Must be Jump Distance away from the opponent
· Final hit must come from Rock Toss

or Boulder Throw 




· Must be Jump Distance away from the opponent
· Final hit must come from Rock Toss


or Boulder Throw 




Brutality 2: It's Me Tremor



· Only in Metallic Variation
· Must be Jump Distance away from the opponent
· Must have Gold Skin active


· Final hit must come from Gold Punch

or Gold Launch 




· Must be Jump Distance away from the opponent
· Must have Gold Skin active



· Final hit must come from Gold Punch


or Gold Launch 




Brutality 3: Krystal Khaos


,


· Only in Crystalline Variation
· Tremor must perform Summon Krystal

in the final round
· Final hit must come throwing the summoned Krystal


· Tremor must perform Summon Krystal


in the final round· Final hit must come throwing the summoned Krystal



Brutality 4: Rumble Trouble





· Available in all Variations
· Tremor must connect all 3 hits of the Ground Quake




· Final hit must come from a Ground Quake




· Tremor must connect all 3 hits of the Ground Quake





· Final hit must come from a Ground Quake





Brutality 5: Blood Rock



· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from Rock Bottom


· Player must hold
during the final hit· Final hit must come from Rock Bottom



Brutality 6: Hidden Brutality 1



· Available in all Variations
· Player must perform Rolling Stone 3 times during the match
· Final hit must come from Rolling Stone


· Player must perform Rolling Stone 3 times during the match
· Final hit must come from Rolling Stone



Brutality 7: Hidden Brutality 2

· Available in all Variations
· Player must hold
during final hit
· Final hit must come from Throw
· Player must hold
during final hit· Final hit must come from Throw

Brutality 8: Hidden Brutality 3



· Only Available in Metallic Variation
· Must have Lava Skin active
· Final hit must come from Lava Drop


· Must have Lava Skin active
· Final hit must come from Lava Drop



Brutality 9: Hidden Brutality 4


· Available in all Variations
· Player must perform Rock Slam 4 times during the match
· Final hit must come from Rock Slam
· Player must perform Rock Slam 4 times during the match
· Final hit must come from Rock Slam
Brutality 10: Hidden Brutality 5

,
,
· Available in all Variations
· Player must be holding
during final hit
· Final hit must come from Shock Wave
,
,
· Player must be holding
during final hit· Final hit must come from Shock Wave

,
,
Bo' Rai Cho
Fatality 1: Booze You Lose (Close)





Fatality 2: Bottoms Up (Close)




Stage Fatality (Close)





Brutality 1: Hot Foot





· Only in Dragon Breath Variation
· Final hit must come from a Ground Blaze




· Final hit must come from a Ground Blaze





Brutality 2: Blowing Chunks





· Only in Drunken Master Variation
· Must be Level 3 Drunk
· Final hit must come from a Puke Spray




· Must be Level 3 Drunk
· Final hit must come from a Puke Spray





Brutality 3: Head On A Stick


,


· Only in Bartitsu Variation
· Final hit must be from the Razzle Dazzle kombo

,


· Final hit must be from the Razzle Dazzle kombo


,


Brutality 4: Tubs Of Fun



· Available in all Variations
· Must perform 3 Belly Bashes or Flying Kicks during the match
· Final hit must come from a Belly Bash or Flying Kick


· Must perform 3 Belly Bashes or Flying Kicks during the match
· Final hit must come from a Belly Bash or Flying Kick



Brutality 5: Fat Iron
or 


· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from a throw
or 


· Player must hold
during the final hit· Final hit must come from a throw
or 


Triborg
Fatality 1: Team Work (Mid)




Fatality 2: Death Machine (Far)




Stage Fatality (Close)




Brutality 1: Incoming



· Only in Sektor (LK-9T9) Variation
· Must be Jump Distance away from the opponent
· Must shoot 3 Straight Missiles during the match
· Final hit must come from a Straight Missile


· Must be Jump Distance away from the opponent
· Must shoot 3 Straight Missiles during the match
· Final hit must come from a Straight Missile



Brutality 2: HEAD'S UP



· Only in Cyrax (LK-4D4) Variation
· Player must hold
during the final hit
· Victim must be in the air during final hit
· Final hit must come from a Power Grab

or a Power Slam 




· Player must hold
during the final hit· Victim must be in the air during final hit
· Final hit must come from a Power Grab


or a Power Slam 




Brutality 3: Spear On The Head



· Only in Smoke (LK-7T2) Variation
· Final hit must be from a Trident


· Final hit must be from a Trident



Brutality 4: Friendship
or 


· Available in all Variations
· Player must press
or
4 times during final hit
· Hold
for Cyrax assist
· Hold
for Sektor assist
· Hold
for Smoke assist
· Player must press
or
4 times during final hit· Hold
for Cyrax assist· Hold
for Sektor assist· Hold
for Smoke assistBrutality 5: Head Strong



· Available in all Variations
· Final hit must come from Cyber Initiative


· Final hit must come from Cyber Initiative



Alien
Fatality 1: Killer Queen (Close)





Fatality 2: Deadly Hybrid (Mid)





Stage Fatality (Close)




Brutality 1: Acid Burn
(Air) 





· Only in Acidic Variation
· Final hit must come from an Air Exo Sting (Air)

or an Air Exo Splash (Air) 




· Final hit must come from an Air Exo Sting (Air)


or an Air Exo Splash (Air) 




Brutality 2: Alien Baby



· Only in Konjurer Variation
· Must connect 1 Facehugger during the first round


· Final hit must be from an Ovomorph

or releasing a Facehugger from the Ovomorph
· Must connect 1 Facehugger during the first round



· Final hit must be from an Ovomorph


or releasing a Facehugger from the OvomorphBrutality 3: The Slicer



· Only in Tarkatan Variation
· Final hit must come from a Chop Chop

or a Chop Chop Shop 




· Final hit must come from a Chop Chop


or a Chop Chop Shop 




Brutality 4: Little Head
or 


· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from a throw
or 


· Player must hold
during the final hit· Final hit must come from a throw
or 


Brutality 5: Slash And Bash





· Available in all Variations
· Final hit must come from a Tail Grab




· Final hit must come from a Tail Grab





Leatherface
Fatality 1: Seeing Double (Close)




Fatality 2: Hook and Sinker (Close)





Stage Fatality (Close)




Brutality 1: Half Slab


,
· Only in Killer Variation
· Final hit must come from Running Frenzy
while in the Berserker Stance 


· Final hit must come from Running Frenzy
while in the Berserker Stance 


Brutality 2: The Tenderizer




· Only in Butcher Variation
· Final hit must be from Skull Smash



· Final hit must be from Skull Smash




Brutality 3: Trimming The Fat



· Only in Pretty Lady Variation
· Must be Jump Distance away from the opponent
· Final hit must be from Saw Toss


· Must be Jump Distance away from the opponent
· Final hit must be from Saw Toss



Brutality 4: Butcher Block



· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from Blood 'n' Guts


· Player must hold
during the final hit· Final hit must come from Blood 'n' Guts



Brutality 5: Country-Fried
or 


· Available in all Variations
· Player must hold
during the final hit
· Final hit must come from a throw
or 


· Player must hold
during the final hit· Final hit must come from a throw
or 


Stage Brutalities
Dead Woods
Stage Brutality 1
· Use 2 stage interactions during the match.
· Final hit must come from stage interaction (log on the floor at jump distance from opponent).
· Final hit must come from stage interaction (log on the floor at jump distance from opponent).
Outworld Marketplace
Stage Brutality 1
· Use 2 stage interactions during the match (except Blanche, the old lady).
· Final hit must come from stage interaction (Blanche) while also holding forward.
· Final hit must come from stage interaction (Blanche) while also holding forward.
Stage Brutality 2
· Use 2 stage interactions during the match (except Blanche, the old lady).
· Final hit must come from stage interaction (Blanche) while also holding down.
· Final hit must come from stage interaction (Blanche) while also holding down.
The Kove
Stage Brutality 1
· Final hit must come from stage interaction (corpse that appears on the background) while also holding forward.
Stage Brutality 2





· Finish the opponent with an uppercut while holding the change stance button.
Kuatan Jungle
Stage Brutality 1
· Use 2 stage interactions during the match.
· Final hit must come from stage interaction (skeleton statue at the middle of the stage).
· Final hit must come from stage interaction (skeleton statue at the middle of the stage).
Quan Chi's Fortress
Stage Brutality 1
· Final hit must come from stage interaction (Shao Kahn's Hammer).
Lin Kuei Palace
Stage Brutality 1
· Final hit must come from stage interaction (flame from statue) while also holding forward at jump distance from your opponent.
Finishers Lists from Other Games
- Mortal Kombat
- Mortal Kombat 2
- Mortal Kombat 3
- Ultimate Mortal Kombat 3
- Mortal Kombat Trilogy
- Mortal Kombat 4
- Mortal Kombat Gold
- Mortal Kombat Deadly Alliance
- Mortal Kombat Deception
- Mortal Kombat Shaolin Monks
- Mortal Kombat vs DC Universe
- Mortal Kombat 9
- Mortal Kombat X
- Mortal Kombat 11
- Mortal Kombat 1


































